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Member Since 07 Nov 2002
Offline Last Active Today, 01:59 AM

Posts I've Made

In Topic: What to consider for an RPG damage formula?

Yesterday, 11:47 PM

I wouldn't sweat it much.  Do test it, since different games need different formulas.

Starcraft (the original), as an example, has very simple methods, but it works for that game.

In Topic: Preventing overengeneering

22 August 2016 - 05:22 PM

While I'm at work I do not have this problem, but for some reason while I'm at home I just keep geoengineering things a lot..



Well, that's because no one is there to tell you that there is a deadline.

In Topic: Ide For Linux

08 August 2016 - 03:23 PM

I think the kind of workflow you would do on Linux is slightly different than on Windows.  On Linux, I am expected to know my way around the unix directories, know which files to edit, know how to tweak the system settings, all through the console.  So, therefore something like Vim would make more sense.  It's a fully customizable text editor that comes in most Linux installation, runnable from the console.  If I have to alt+tab from my fully-featured GUI-based IDE to my console, to do these little Linux hocus pocus sudobacadabra, back and forth, it's just less smooth.


I do my development on Vim and tmux, and I find it sufficient.  I am not doing any game development at the moment, just FYI, so my need may differ from yours.

In Topic: Indevunite Site Launch

08 August 2016 - 11:34 AM

Maybe it's best to announce once you are done with the website and it's publicly accessible.

In Topic: Your Preferred Os And Why

08 August 2016 - 01:43 AM

Used to be exclusively Windows. Then had to use Macs at work because Android development on Windows is just terrible. Imagine having to install device drivers for every type of phones out there..yuck.

I then tried to like Macs, but cant. Homebrew and Xcode gcc dependencies just pisses me off all the time.

I have been exclusively using Linux now. It has annoying things like hardware hiccups here and there, or having to update Flash manually because it's so badly written and websites refuse to use slightly older version. As for coding, the OS is built for it.