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nickwinters

Member Since 23 Nov 2002
Offline Last Active Jan 23 2014 08:59 PM

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+1Logged inJan 23 2014 08:59 PM
+1Logged inJan 08 2014 11:29 PM
+1Logged inJan 04 2014 08:30 PM
+1Logged inJan 03 2014 08:23 PM
+1Voted up Performance problems at ~1,000,000 triangles. Am I doing something wrong?Jan 03 2014 12:43 AM
+1Voted up Performance problems at ~1,000,000 triangles. Am I doing something wrong?Jan 03 2014 12:43 AM
+1Voted up Performance problems at ~1,000,000 triangles. Am I doing something wrong?Jan 03 2014 12:43 AM
+1Voted up Performance problems at ~1,000,000 triangles. Am I doing something wrong?Jan 03 2014 12:42 AM
+1Voted up Performance problems at ~1,000,000 triangles. Am I doing something wrong?Jan 03 2014 12:42 AM
+1Voted up Performance problems at ~1,000,000 triangles. Am I doing something wrong?Jan 03 2014 12:42 AM
+1Voted up Performance problems at ~1,000,000 triangles. Am I doing something wrong?Jan 03 2014 12:42 AM
+1Voted up Performance problems at ~1,000,000 triangles. Am I doing something wrong?Jan 03 2014 12:42 AM
+1Voted up Performance problems at ~1,000,000 triangles. Am I doing something wrong?Jan 03 2014 12:42 AM
+1Logged inJan 02 2014 06:46 PM
+1Logged inJan 01 2014 07:12 PM
+3Performance problems at ~1,000,000 triangles. Am I doing something wrong?Jan 01 2014 01:16 PM
+3Performance problems at ~1,000,000 triangles. Am I doing something wrong?Jan 01 2014 01:15 PM
+3Performance problems at ~1,000,000 triangles. Am I doing something wrong?Jan 01 2014 01:15 PM
+3fir followed your topic "Performance problems at ~1,000,000 triangles. Am I doing something wrong?"Jan 01 2014 12:45 PM
+1Logged inJan 01 2014 02:55 AM
+1Logged inDec 17 2013 11:07 PM
+67Legacy point transfer from old systemMay 06 2012 11:53 AM
+100Signed up for GameDev.netDec 31 2010 06:00 PM
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