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Rob Loach

Member Since 02 Dec 2002
Offline Last Active Apr 03 2012 08:55 AM
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Journal Entries

Reminiscence > Deployment to the 360

Posted 07 December 2006

Note that this is a replicate of my recent website post.


I just watched the second part of looking at XNA and am speechless. Deploying, running, and debugging an XNA game straight from Visual Studio, on an Xbox 360.... Wow.... I'm really looking forward to getting my hands on that Creator's Club certificate.

Random Interest


Reminiscence > Been a while!

Posted 19 November 2006

Wow, it has been a while. I should really make it a routine to write something either on here, or the new website!



The old site was hacked together and I didn't really know how Drupal worked when I put it together. This new version uses Drupal 5.0 and actually uses it correctly and looks pretty clean too; I like it. The image gallery isn't quite...


Reminiscence > Holy Web Host Batman!

Posted 12 October 2006

So, I switched web hosts and moved everything over to the new host (TIGC, Slylabs, and Rob Loach .Net). The sad thing is that robloach.net kinda broke in the process. I think I'll just until wait the next version of Drupal comes out to fix it...

Speaking of Drupal, Krisc and I started up OpenXNA to take advantage of all the new space and bandwidth I...


Reminiscence > BrickBust - More XNA

Posted 29 September 2006

Seeing that I had never made a breakout clone, I decided to throw one together, while still experimenting more with XNA.


BrickBust

Random Interest
Look Behind You!


Reminiscence > XNA and GameComponents

Posted 11 September 2006

After a bit of fooling around in XNA a bit, I (almost) made an XNA renderer for CeGuiSharp. There's still a bunch wrong with it and I'm not quite sure that I'll continue to hack at it. CeGuiSharp is such a mess and it's almost worth a complete rewrite from scratch with a new design. But you can see what came out from CeGuiSharp through XNA on the...


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