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BovineFury

Member Since 17 Jan 2003
Offline Last Active Feb 12 2013 01:54 PM

Posts I've Made

In Topic: Try my Unity3D browser based game, comments wanted

08 December 2012 - 02:17 PM

RoyP, do you think the profile selection menu looking this way makes it easier to see that more than just avatar is changing?
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In Topic: Try my Unity3D browser based game, comments wanted

07 December 2012 - 06:37 AM

It's a lot like tetris and the basics are easy to understand, but it seems pretty deep with the different color pieces etc... Interesting idea, if it's still around in a few months maybe I'll stumble on it again =)


My role models for this were Tetris and Meteos.

I've been working on variations of this game idea off and on for 10 years, so you probably will. ;)

In Topic: Try my Unity3D browser based game, comments wanted

04 December 2012 - 03:36 PM

I'm curious if you noticed the two lower difficulty profiles Easy and Simple. I tried to make them stand out.

The senator has to think quickly. His life is all about making rapid decisions. One of the three top speed lives to play as.

In Topic: Try my Unity3D browser based game, comments wanted

04 December 2012 - 02:39 PM

Thanks for the feedback. When you say tiles clear themselves, do you mean that they disapear or that the icons disapear leaving a blank, worthless piece?

I tried adding a scrollbar to the selection menu. do you think is more obvious than the arrows?
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In Topic: Try my Unity3D browser based game, comments wanted

03 December 2012 - 09:34 PM

Updated the build so events don't popup by default.

PARTNERS