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bzroom

Member Since 20 Jan 2003
Offline Last Active Jun 16 2013 02:39 AM

Reputation Earned

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+3Export Editable Spline from 3dsmaxAug 06 2013 12:58 PM
+1Logged inJun 16 2013 02:39 AM
+1Logged inJun 12 2013 03:39 PM
+1Logged inDec 16 2012 12:12 PM
+1Logged inDec 13 2012 04:00 AM
+1Logged inDec 09 2012 03:09 PM
+1Logged inNov 29 2012 06:14 PM
+1Logged inNov 29 2012 05:35 PM
+1Logged inNov 25 2012 11:22 PM
+1Logged inNov 24 2012 10:47 PM
+1Logged inNov 23 2012 06:36 PM
+1Logged inNov 22 2012 06:28 PM
+1Logged inNov 20 2012 11:59 PM
-1Voted down Unique ID for every objects using reinterpret_castNov 19 2012 11:14 AM
+1Logged inNov 18 2012 07:03 PM
+1Logged inNov 18 2012 01:53 AM
+1Logged inNov 17 2012 04:35 AM
+1Logged inNov 05 2012 05:12 AM
+32D driving physics woes (problems) 2D Vector Math questionsOct 31 2012 12:58 AM
+1Logged inOct 29 2012 06:45 AM
+32D Car Physics TutorialSep 03 2012 09:03 AM
+223Legacy point transfer from old systemMay 06 2012 11:53 AM
+1[Car Physics] - Precision about the Traction CircleApr 22 2012 10:14 AM
+1Car accelerationApr 22 2012 06:35 AM
+1Skeletal animation joint transformation questionJan 31 2012 11:18 AM
+1Skeletal animation joint transformation questionJan 31 2012 11:18 AM
+1Skeletal animation joint transformation questionJan 29 2012 08:08 PM
+1Creating a render managerJan 23 2012 06:57 PM
+1Creating a render managerJan 23 2012 06:55 PM
+1[Car Physics] - Precision about the Traction CircleJan 22 2012 08:37 PM
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