Jump to content

  • Log In with Google      Sign In   
  • Create Account


Member Since 27 Feb 2003
Offline Last Active Sep 30 2016 01:07 AM

#4996704 Good community / team / chat or anything really for newbies to collaborate on...

Posted by on 02 November 2012 - 05:46 PM


I have done a few group projects and for your version control I would strongly suggest GitHub. My teams have used CVS , SVN , and some less popular options and when we were finnally turned on to GitHub it became some much easier and had a lot less setup and management overhead just to get to the point of being able to version your code.

They let you have 1 repository for free. The only draw back to this is the fact the repo cannot be private. For a hobbyist and learning team this may not be so bad because it is easy to ask more experienced people to take a look at your code. GitHub also has a built in issue tracker, milestone system , and wiki. As well as unlimited collaborators.

I would also suggest mumble for any voice communications, to me it works a little bit better then vent but that is whatever flavor your into.

Just my .02 cents I hope it gives you some more things to consider and hopefully help you out a bit.

#4922409 Need help with unity3d

Posted by on 15 March 2012 - 04:09 PM


That link should hopefully help

#4918657 Software recommendation for Golf Game

Posted by on 02 March 2012 - 12:14 PM

Check out the free version of Unity3D. Check it out here.

#4871099 Learning Java: Where to start?

Posted by on 10 October 2011 - 09:49 AM

What I have found useful with Java (since its sytnax is so much like c++) when you need a specific topic (ie I/O , containers..) just google that topic for java.. That is how I have done it and it has worked out quite well.

With the netbeans suggestion out there I would also suggest Eclipse as your IDE (it is very nice, especially if you plan to move to android development)... Also if you ever get to to 3D development , Unity3D (game engine) lets you use java as scripting language for development, as well as UDK (another engine) which uses a form of Java for its scripting.

Also make sure you understand the java pass by value/pass by refrence argument... It can trip a lot of people up.This is a good read on the topic

Edit: Both Unity and UDK are free and perfect for hobbyist. I cant speak for UDK but Unity is also powerful enough to go farther with it if you ever decide to.