- Viewing Profile: Reputation: polyfrag
Community Stats
- Group Members
- Active Posts 650
- Profile Views 6,297
- Member Title Member
- Age 23 years old
- Birthday October 24, 1989
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Gender
Male
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Location
Vancouver, Canada
DMD 'Ware > Not almost done
Posted
polyfrag
on 22 May 2013 - 12:45 PM
DMD 'Ware > Easy bake timers
Posted
polyfrag
on 17 May 2013 - 04:26 AM
DMD 'Ware > Resource transport
Posted
polyfrag
on 13 May 2013 - 07:08 PM
DMD 'Ware > Change of Directions
Posted
polyfrag
on 05 May 2013 - 04:53 AM
DMD 'Ware > Script Editor
Posted
polyfrag
on 02 May 2013 - 05:21 AM
DMD 'Ware > Map editor
Posted
polyfrag
on 24 April 2013 - 02:31 PM
DMD 'Ware > Next Project
Posted
polyfrag
on 20 April 2013 - 12:54 PM
DMD 'Ware > Story mode done
Posted
polyfrag
on 11 March 2013 - 08:08 PM
DMD 'Ware > App Rejected, Story Map 1
Posted
polyfrag
on 26 January 2013 - 04:04 PM
DMD 'Ware > Intro movie, map tool, sky tool
Posted
polyfrag
on 10 January 2013 - 04:40 AM
DMD 'Ware > Billboards
Posted
polyfrag
on 18 December 2012 - 01:21 AM
I'm hiring. If you or somebody you know knows how to make Quake 3 BSP maps in QuArK, I'll pay you $125 per map.
DMD 'Ware > Not dead yet (EDIT)
Posted
polyfrag
on 28 November 2012 - 02:42 PM
Here is a video demonstrating, among other things, transportation of resources by trucks (you can skip to 1:00 to see...
DMD 'Ware > Health Bars, Jobs, Prices, Wages
Posted
polyfrag
on 24 November 2012 - 03:58 AM

And workers can now do jobs at buildings. Zetrol (oil) production represented by a...
DMD 'Ware > Construction, Unit Status, Workers, Pathfinding
Posted
polyfrag
on 14 November 2012 - 01:07 AM

I'm testing workers (labourers) using a temporary model (until the artist makes one). I've got road, powerline and building construction and pathfinding working. Unit status shows when they're hungry or need rest or if they're...
DMD 'Ware > Diffuse Lighting, Particles, Powerlines, Thoughts
Posted
polyfrag
on 10 November 2012 - 05:16 AM
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