- Viewing Profile: Reputation: polyfrag
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- Age 23 years old
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#4975301 MMO viability
Posted by polyfrag
on 31 August 2012 - 08:38 PM
If I host it from a home computer, will a cable connection be lag-free?
#4974981 MMO viability
Posted by polyfrag
on 30 August 2012 - 06:28 PM


There will be no pathfinding. Units will turn left to walk around obstacles.
The units and buildings will be divided up based on their tiles for quick look-up collision detection.
[edit] I think it won't have more than 32 players at a time.
#4974954 MMO viability
Posted by polyfrag
on 30 August 2012 - 05:07 PM
#4974953 MMO viability
Posted by polyfrag
on 30 August 2012 - 05:03 PM
Is it possible on an Amazon Web Service EC2 Micro-instance?
Specs:
613 MB memory
1 EC2 Compute Unit (?)
I/O Performance: Low
And $0.020/hour ($14.4/month) after first year free.
#4970461 Corp-States Design Doc
Posted by polyfrag
on 17 August 2012 - 02:10 AM
#4968840 Give me your source code
Posted by polyfrag
on 12 August 2012 - 03:38 PM
Can people give me the source code to their 3D game engines so I can learn from them?
#4965325 AABB vs Triangle
Posted by polyfrag
on 01 August 2012 - 04:07 PM
[edit]
Never mind.
http://www.gamedev.net/topic/436050-aabb-vs-triangle-test-/page__p__3895490__hl__aabb%20vs%20triangle#entry3895490
http://www.gamedev.net/topic/386242-triangle---aabb-intersection/page__p__3553981__hl__aabb%20vs%20triangle#entry3553981
#4850091 Do I need a gambling license?
Posted by polyfrag
on 16 August 2011 - 06:22 PM
http://www.pssg.gov....aming/licences/
So I don't need an attorney. Unless I start making lots of money.
#4849687 How can I improve this?
Posted by polyfrag
on 15 August 2011 - 09:59 PM
And the toe less tall, unless you're going for a top-down view.
Add some lighting to the legs, like shadow and light on the sides and under the knee.
You can also sample colours from a real photo for skin tone and clothes and hair.
#4849119 teach me c++ i'll pay!
Posted by polyfrag
on 14 August 2011 - 03:37 PM
#4847007 Bad Jokes
Posted by polyfrag
on 09 August 2011 - 09:24 PM
Once, while testing multiplayer in my game, I had to go up and down stairs between my two computers like 50+ times a day.
Who says programming isn't physical labour?
#4831528 Pocket Heroes - dungeoncrawler for iphone
Posted by polyfrag
on 05 July 2011 - 03:43 PM
#4831523 Galaxy Online - The Tournament (Beta launch 11/11/11!)
Posted by polyfrag
on 05 July 2011 - 03:20 PM
EDIT: The economic system sounds interesting.
#4828576 Pathogen [FPS]
Posted by polyfrag
on 28 June 2011 - 02:30 AM
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