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sunandshadow

Member Since 23 Apr 2000
Offline Last Active Today, 07:50 PM

Journal Entries

Designing: The Game and Its Content > MMO: Spectrum Of Design - Part 3 Does This Rollercoaster Have Sand?

Posted 11 June 2016

Spectrum Of Design
a blog series by sunandshadow
aka Mare Kuntz  
Blog #3: Does This Rollercoaster Have Sand?
(Themeparks, Sandboxes, and Sandparks)  Themeparks and Sandboxes represent two different philosophies about what a gameplay experience should be like. Themeparks are concerned with giving players a well-paced, story-rich experience. T...


Designing: The Game and Its Content > MMO: Spectrum Of Design - Part 2 Fishing For Grouper Or Sole?

Posted 11 June 2016

Spectrum Of Design
a blog series by sunandshadow
aka Mare Kuntz    Blog #2: Fishing For Grouper Or Sole?
(Designing For Group Play Or Solo Play) In the previous blog I talked about solo adventurers, adventuring parties where each character is controlled by one player, and adventuring parties (or sports teams or armies) where all the cha...


Designing: The Game and Its Content > MMO: Spectrum Of Design - Part 1 To Avatar Or Not To Avatar?

Posted 11 June 2016

MMO: Spectrum Of Design
a blog series by sunandshadow
aka Mare Kuntz  
Blog #1: To Avatar Or Not To Avatar?
(No, not that movie with the blue cat-aliens.) One of the most basic divides among game types is one of the least talked about, because it's one of the few that doesn't provoke much controversy among players. Arguments about group play...


Designing: The Game and Its Content > MMO: Spectrum Of Design - Part 0 Introduction

Posted 11 June 2016

Spectrum of Design 0, 1, and 2 were originally published on MMOsite.com MMO: Spectrum Of Design
a blog series by sunandshadow
aka Mare Kuntz    Blog #0: Introduction
Welcome! This series will look at the many choices involved in designing a game, and how these choices result in the wide spectrum of MMOs there are today, and possibly some n...


Designing: The Game and Its Content > Part 2 of Developing a Game Idea: Fill-In-The-Blank Game Description

Posted 12 August 2013

Fill-in-the-blank description of game's genre and other basic properties from my guide:

[NameOfGame] will be a [2D or 3D or ?D] [optionally name the art style, e.g. anime] [singleplayer or multiplayer] [VPS/RPG/SIM/etc.] game where the player has [a small number or a large number] of [type of pet if you know it already] which which they do [combat or ot...


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