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Member Since 23 Apr 2000
Offline Last Active Yesterday, 02:59 PM

Posts I've Made

In Topic: What makes a City Builder fun?

Yesterday, 07:45 AM

Visible errors or dangers, such as blackouts, water shortages, tornados,etc.


Character - There shouldn't be one generic well-functioning city, but several archetypes of successful city.


Humorous visuals - billboards, car accidents, wildlife, faux newspaper or letters from citizens or cartoons of NPCs giving missions


I personally love when the starting board is full of junk to clean up (and get resources from) and crazy terrain to tame.

In Topic: All video games have a USP. Yes or no?

03 October 2015 - 02:09 PM

You might want to look into the term "high concept" which is the arguable idea of whether movies need to be describable in one sentence to have selling power.

In Topic: Game Story Initial Idea

30 September 2015 - 10:26 PM

That's a really interesting character, but he might be hard to make work at a protagonist.  His story is a lot like that of a villain - the Riddler from classic DC or Loki from the recent marvel movies, among other examples.  A protagonist kind of needs to be uniquely able to solve some key problem of the world.  Can this guy solve any problems?

In Topic: Contextual Playerstates for Expanded Moveset

29 September 2015 - 10:53 PM

how about a forward roll while crouching?

In Topic: Need help with painting 2d top-down blocks

29 September 2015 - 09:35 PM

they look cute, though the tops of the arches look a little odd.  maybe more shadow around the edges or make them not fill the whole block?