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sunandshadow

Member Since 23 Apr 2000
Online Last Active Today, 04:46 AM

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+1Logged inYesterday, 06:11 PM
+1Logged inJun 25 2016 06:07 PM
+1Logged inJun 24 2016 07:04 PM
+3Anyone here interested in real time strategy games and game design theory?Jun 23 2016 10:11 PM
+3Anyone here interested in real time strategy games and game design theory?Jun 23 2016 07:47 PM
+1Logged inJun 23 2016 06:45 PM
+1Logged inJun 22 2016 08:29 PM
+1Logged inJun 21 2016 06:39 PM
+1Logged inJun 20 2016 06:58 PM
+1Logged inJun 19 2016 09:42 PM
+1Logged inJun 18 2016 06:02 PM
+3Finding the "Fun Factor" in a tycoon gameJun 17 2016 07:32 PM
+1Logged inJun 17 2016 06:36 PM
+3Finding the "Fun Factor" in a tycoon gameJun 17 2016 06:12 PM
+1Voted up Finding the "Fun Factor" in a tycoon gameJun 17 2016 05:05 PM
+3Finding the "Fun Factor" in a tycoon gameJun 17 2016 03:24 PM
+1Logged inJun 16 2016 06:21 PM
+1Logged inJun 15 2016 07:26 PM
+1Logged inJun 14 2016 11:44 PM
+1Logged inJun 13 2016 06:57 PM
+3What to do with extra ideas?Jun 13 2016 03:31 PM
+1Logged inJun 12 2016 07:03 PM
+3Data GamesJun 12 2016 12:25 PM
+3Data GamesJun 11 2016 09:26 PM
+1Logged inJun 11 2016 06:05 PM
+3creating good quests for gamesJun 11 2016 12:26 AM
+1Logged inJun 10 2016 07:15 PM
+1Logged inJun 09 2016 10:36 PM
+3RPG combat mathsJun 09 2016 09:50 AM
+3creating good quests for gamesJun 09 2016 09:16 AM
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