Jump to content

  • Log In with Google      Sign In   
  • Create Account

Interested in a FREE copy of HTML5 game maker Construct 2?

We'll be giving away three Personal Edition licences in next Tuesday's GDNet Direct email newsletter!

Sign up from the right-hand sidebar on our homepage and read Tuesday's newsletter for details!


We're also offering banner ads on our site from just $5! 1. Details HERE. 2. GDNet+ Subscriptions HERE. 3. Ad upload HERE.


Little Coding Fox

Member Since 08 Apr 2003
Offline Last Active Sep 21 2013 11:24 AM

Posts I've Made

In Topic: Creating a reference object without modifying base class - Possible?

13 April 2013 - 05:20 AM

I found a way to solve this. Simply create a new class that inherits from ScriptReferenceTexture and add the new methods there, and if I need to use properties I simply create the Get/Set methods as described by the AS documentation.


In Topic: Need some help developing an universe

23 March 2013 - 04:18 AM

If Iam following things correctly, basically what you are asking is "How to make a Virtual Economy Work!"  I am assuming that you have several worlds, Relate that to countries here on good old Earth.  Each Country has it's own resourses with their own values for those resources, and likely they have more than 1 .  Mineral resources, with a vaule assigned to each resource, oil, coal, ore and gems.  Farming resources which is related to soil content, and weather patterns.  Manufactureing resources, which planets have factories and what do the produce.  People resources, The more people the better the likely hood of increasing production in any of these areas.  Government Taxation to fund your operations, assuming players are going to control certain sectors on certain planets or even the whole planet.  Your population would also have a loyalty factor, To much taxation, not enough housing and recreation they would leave reducing your work force and lower your econmic base.  Keep them happy and the population grows through reproduction.

  If you are looking for inspiration look around our own planet to see how things interact.

This should help me a lot, thanks. Tho I think there is still some confusion regarding what this post is asking: I can figure out something for economy, but until someone suggested that I should describe how the economy works I wouldn't have thought of that. Basically, there are a lot of things that I am missing that I need help figuring out since I don't really know what to describe!

 

Oh and you might want to change the title of this thread to something more inline with what we have been talking about for the benefit of other forum users who might simply jump over it thinking it is simply a recruitment thread wrongly posted -- use the full editor to do that

Done and done! I also updated my original post so things should be a tad less confusing.


In Topic: Need some help developing an universe

23 March 2013 - 04:06 AM

Sure, that is fine. And thank you very much for taking the time to read it!


In Topic: Need some help developing an universe

23 March 2013 - 03:49 AM

Hopefully a mod can move this topic to that section then, I didn't even know it existed to be honest...

 

Regarding whether I have something of my universe that I can bring to my post, I was hoping I didn't have to post this publicly, but I have a google doc with all of the information I have written so far, sort into sections: https://docs.google.com/document/d/1XK9nRByKCZfcX59lm6d0TCQfJmsK_eP1EIech1u5ayE/edit?authkey=CN34wYMM&authkey=CN34wYMM

 

Basically my problem is that I think this universe doesn't really feel "alive" so I want to add some details to it that will help making it more like a world rather than something made up. This is especially important since I hope to make a sandbox game based on it in a few years.


In Topic: Need some help developing an universe

23 March 2013 - 03:28 AM

At the moment what you have is basically a Help Wanted/Classifieds thread which will most likely attract a mod's attention.

 

You might however give consideration to actually asking for help with regard specific questions or points in order to gain feedback. For example

 

 

"My Universe is a fantasy based one where all the various mythological and fae creatures live together on the same world. What sort of police force would I have for a universe like this. What types of police divisions might I have in it?"

 

 

Answers might then be:

 

Well your police force should consist of donuts and caffeine beverages who mostly sit around doing nothing while snacking on humans at the local fast food outlet.

 

 

or

 

You might include Air police for all of the fantasy creatures that can fly.

Curse investigation squad.

forensic divisions that include magic.

different species excelling in different arms of the law - unicorns doing crowd control, Succubi doing prostitution traps etc etc

The thing is, I need help thinking about which details to include, not the content of those details. How can I put it in simple terms... I have no trouble thinking about what sort of police force to use, but I had trouble thinking about what details should influence this universe, such as including a police force. Basically, I need help deciding what details I need to include, since I don't have enough experience to know any unless someone tells me some.

 

Regarding the Help Wanted & Classifieds, I thought that only applied to actual work opportunities, I didn't know this post would need to be posted there. I don't have much experience posting in this site since I barely ever post here tho, so I apologise for the inconvenience..


PARTNERS