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Ryan_001

Member Since 23 Apr 2003
Offline Last Active Today, 12:45 AM

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+1Logged inToday, 12:45 AM
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+3Getting Rid of "char*"Dec 27 2014 01:00 PM
+1Voted up Compute shader: varying the number of threadsDec 27 2014 08:12 AM
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+3Getting Rid of "char*"Dec 26 2014 10:10 AM
+3Getting Rid of "char*"Dec 26 2014 09:28 AM
+3Getting Rid of "char*"Dec 26 2014 06:22 AM
+3Getting Rid of "char*"Dec 26 2014 06:10 AM
+1Voted up Should I use std::cout or have using namespace std; ?Dec 26 2014 04:36 AM
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+1Voted up Why is math transformation taxing to most CPUs?Dec 06 2014 07:23 AM
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+1Voted up *. not the same as ->Dec 01 2014 05:22 AM
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