Jump to content

  • Log In with Google      Sign In   
  • Create Account

Interested in a FREE copy of HTML5 game maker Construct 2?

We'll be giving away three Personal Edition licences in next Tuesday's GDNet Direct email newsletter!

Sign up from the right-hand sidebar on our homepage and read Tuesday's newsletter for details!

We're also offering banner ads on our site from just $5! 1. Details HERE. 2. GDNet+ Subscriptions HERE. 3. Ad upload HERE.


Member Since 13 May 2003
Offline Last Active May 30 2014 02:46 AM

#4793128 What types of effects or shaders would you teach in a rendering class?

Posted by ehmdjii on 01 April 2011 - 09:52 AM

I am looking for a list of topics that would be fun to learn and not too complicated to implement with a prototyping tool like FX Composer or Rendermonkey for an intermediate class of real-time rendering.

so far i came up with:

Normal Mapping
Blur / Motionblur
Glow / HDRI
Environment Mapping

what topics would you remove or add?