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Member Since 13 May 2003
Offline Last Active Apr 09 2016 05:18 AM

#4793128 What types of effects or shaders would you teach in a rendering class?

Posted by on 01 April 2011 - 09:52 AM

I am looking for a list of topics that would be fun to learn and not too complicated to implement with a prototyping tool like FX Composer or Rendermonkey for an intermediate class of real-time rendering.

so far i came up with:

Normal Mapping
Blur / Motionblur
Glow / HDRI
Environment Mapping

what topics would you remove or add?