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hplus0603

Member Since 03 Jun 2003
Offline Last Active Yesterday, 07:55 PM

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+3Issue With Simple Client To Server Chat ProgramYesterday, 07:34 PM
+1Logged inYesterday, 06:44 PM
+3how to specify clients on serverYesterday, 05:05 AM
+3extreme NAT punchthrough, UDP over DNS :pYesterday, 05:01 AM
+1Logged inDec 16 2014 08:08 PM
+1Logged inDec 15 2014 09:57 PM
+3best way to send an receive multivarible data by socketDec 15 2014 02:17 AM
+3best way to send an receive multivarible data by socketDec 15 2014 01:36 AM
+3extreme NAT punchthrough, UDP over DNS :pDec 14 2014 07:36 PM
+1Logged inDec 14 2014 07:09 PM
+3extreme NAT punchthrough, UDP over DNS :pDec 14 2014 02:10 PM
+3extreme NAT punchthrough, UDP over DNS :pDec 14 2014 01:44 PM
+3extreme NAT punchthrough, UDP over DNS :pDec 14 2014 01:38 PM
+3Unit movement synchronization in fast paced gamesDec 14 2014 09:53 AM
+1Logged inDec 13 2014 09:15 PM
+3best way to send an receive multivarible data by socketDec 13 2014 05:34 PM
+1Logged inDec 12 2014 08:18 PM
+3Appwarp latencyDec 12 2014 04:42 AM
+3TCP clients-servers-serversDec 12 2014 04:36 AM
+3TCP clients-servers-serversDec 11 2014 10:20 PM
+1Logged inDec 11 2014 08:46 PM
+1Logged inDec 10 2014 07:36 PM
+330k concurrent players on a (private) MMO server...is this possible ?Dec 10 2014 04:57 AM
+3How2Ensure UDP-Packets reach target (high performance)?Dec 10 2014 04:51 AM
+3how to specify clients on serverDec 09 2014 09:23 AM
+1Logged inDec 09 2014 08:09 AM
+1Logged inDec 08 2014 01:42 AM
+1Logged inDec 07 2014 01:46 AM
+3Get External IP Address Without 3rd Party WebsitesDec 06 2014 01:58 PM
+330k concurrent players on a (private) MMO server...is this possible ?Dec 06 2014 01:58 PM
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