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hplus0603

Member Since 03 Jun 2003
Online Last Active Today, 09:28 AM
*****

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+1Logged inToday, 09:28 AM
+1Catching illegal movement with partial dataYesterday, 02:25 PM
+3Catching illegal movement with partial dataYesterday, 02:25 PM
+3Create a normal map from Heightmap in a pixel shader?Yesterday, 11:43 AM
+1Logged inYesterday, 09:31 AM
+1Logged inApr 13 2014 08:12 PM
+1Logged inApr 13 2014 10:59 AM
+1Logged inApr 12 2014 11:34 AM
+3Cryptography - am I doing it right?Apr 11 2014 07:06 PM
+3ONRPG Server ArchitectureApr 11 2014 12:27 PM
+1Logged inApr 11 2014 09:19 AM
+3Proper multiplayer communicationApr 11 2014 12:16 AM
+3ONRPG Server ArchitectureApr 10 2014 02:10 PM
+3Proper multiplayer communicationApr 10 2014 12:18 PM
+1Logged inApr 10 2014 09:33 AM
+1Logged inApr 09 2014 10:07 AM
+3Setting Up Server Network for online FPSApr 08 2014 02:06 PM
+3How do I judge how much data I can regularly send to players?Apr 08 2014 06:43 AM
+3Networking for cheap from a Personal Cloud Device?Apr 08 2014 06:05 AM
+3E.T. phone home! best methodsApr 08 2014 05:17 AM
+1Logged inApr 07 2014 08:19 PM
+1Logged inApr 07 2014 02:50 PM
+3FPS on UNREAL - GGPO or other prediction netcode?Apr 06 2014 10:15 PM
+3Setting Up Server Network for online FPSApr 06 2014 10:15 PM
+3Does any one use mono c# to develop game server?Apr 06 2014 02:50 AM
+1Logged inApr 05 2014 10:37 PM
+3Does any one use mono c# to develop game server?Apr 05 2014 09:51 PM
+3How do I judge how much data I can regularly send to players?Apr 05 2014 01:56 PM
+1Logged inApr 04 2014 09:41 PM
+3How do I judge how much data I can regularly send to players?Apr 04 2014 02:06 PM
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