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hplus0603

Member Since 03 Jun 2003
Offline Last Active Yesterday, 11:13 PM

Reputation Earned

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+1Logged inYesterday, 11:13 PM
+3NitroNet - New, High-Level Networking LibraryYesterday, 03:56 AM
+1Logged inMay 23 2015 07:30 PM
+1Logged inMay 23 2015 11:55 AM
+3Client side hit detection vs server side with predictionMay 23 2015 06:49 AM
+3Client side hit detection vs server side with predictionMay 23 2015 05:16 AM
+3Client side hit detection vs server side with predictionMay 23 2015 12:45 AM
+1Logged inMay 21 2015 09:40 PM
+1Logged inMay 20 2015 08:04 PM
+1Logged inMay 19 2015 08:59 PM
+3NitroNet - New, High-Level Networking LibraryMay 19 2015 03:50 AM
+1Logged inMay 18 2015 07:23 PM
+3NitroNet - New, High-Level Networking LibraryMay 18 2015 12:59 PM
+3NitroNet - New, High-Level Networking LibraryMay 18 2015 12:59 PM
+3NitroNet - New, High-Level Networking LibraryMay 18 2015 12:58 PM
+3overlapped iocp send design problemMay 18 2015 07:22 AM
+3UDP sockets size and speed questionMay 18 2015 07:21 AM
+1Logged inMay 17 2015 09:03 PM
+3How do I make a dedicated server for mobile game?May 17 2015 12:45 PM
+3NitroNet - New, High-Level Networking LibraryMay 17 2015 12:41 PM
+3Multiplayer to an existing game?May 17 2015 06:16 AM
+3Multiplayer to an existing game?May 17 2015 05:34 AM
+3How do I make a dedicated server for mobile game?May 16 2015 11:40 PM
+1Logged inMay 16 2015 09:34 PM
+3IOCP AcceptEx is Not Updating IOCP Queue.May 16 2015 10:01 AM
+3IOCP AcceptEx is Not Updating IOCP Queue.May 16 2015 06:10 AM
+1Logged inMay 15 2015 08:13 PM
+3IOCP AcceptEx is Not Updating IOCP Queue.May 15 2015 12:40 PM
+3IOCP AcceptEx is Not Updating IOCP Queue.May 15 2015 04:26 AM
+3Client side predictionMay 15 2015 03:57 AM
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