Jump to content

  • Log In with Google      Sign In   
  • Create Account

Banner advertising on our site currently available from just $5!


1. Learn about the promo. 2. Sign up for GDNet+. 3. Set up your advert!


Josh Petrie

Member Since 11 Jun 2003
Offline Last Active Private

Reputation Earned

RepItemWhen
+3Is it important to update your apps?Yesterday, 10:36 PM
+1Logged inYesterday, 07:43 PM
+5FalcoWare GamesYesterday, 12:46 PM
+1Logged inYesterday, 10:44 AM
+3Efficient way to erase an element from std::vectorJan 29 2015 09:57 PM
+1Efficient way to erase an element from std::vectorJan 29 2015 02:49 PM
+3Efficient way to erase an element from std::vectorJan 29 2015 02:49 PM
+3Dividing Equity/Profits in Creative WorkJan 29 2015 02:46 PM
+3Is there a way to draw super precise lines?Jan 29 2015 03:46 AM
+1Logged inJan 28 2015 06:10 PM
+3Digital TutorsJan 28 2015 03:42 PM
+1Logged inJan 28 2015 10:38 AM
+3Is there a way to draw super precise lines?Jan 28 2015 10:24 AM
+3Is there a way to draw super precise lines?Jan 28 2015 09:08 AM
+3Is there a way to draw super precise lines?Jan 28 2015 05:45 AM
+3Is there a way to draw super precise lines?Jan 28 2015 05:23 AM
+3Is there a way to draw super precise lines?Jan 28 2015 04:58 AM
+3Should I Port to D3D10 or D3D11 ?Jan 28 2015 04:06 AM
+3Is there a way to draw super precise lines?Jan 27 2015 10:57 PM
+3Is there a way to draw super precise lines?Jan 27 2015 06:10 PM
+3Should I Port to D3D10 or D3D11 ?Jan 27 2015 06:09 PM
+3Dividing Equity/Profits in Creative WorkJan 27 2015 05:02 PM
+3Is there a way to draw super precise lines?Jan 27 2015 03:46 PM
+3Is there a way to draw super precise lines?Jan 27 2015 03:24 PM
+3OpenGL and OO approachesJan 27 2015 10:16 AM
+1Logged inJan 27 2015 10:01 AM
+1Logged inJan 26 2015 10:33 AM
+3Constructor gotcha's?Jan 26 2015 08:51 AM
+3Constructor gotcha's?Jan 26 2015 07:42 AM
+3C++ Reflection/Meta SystemJan 25 2015 02:04 PM
PARTNERS