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swiftcoder

Member Since 03 Jul 2003
Offline Last Active Aug 23 2016 01:31 PM

Posts I've Made

In Topic: Ad Blocker Notification

23 August 2016 - 01:31 PM

I will not disable my ad-block as I use it for a number of reasons including saving bandwidth and security as ad-brokers have been hacked in the past to serve up payloads even on very high profile sites.

QFE

Attempts to coerce folks into viewing ads don't work. All this change resulted in was my spending a couple of minutes looking through the page source to find out how to add manual adblock filters for the popup.

In Topic: Why didn't somebody tell me?

21 July 2016 - 01:21 PM

Are you symbolically linking 'bin' to "Program Files", or were you just explaining what 'bin' is, for conformist Windows-using lemmings like myself?

It would seem more useful to create a C:\bin directory, and then symlink every executable in C:\Program Files into that directory...

Then you set PATH=C:\bin, and you are cooking with (some sort of) fire

In Topic: When you realize how dumb a bug is...

11 July 2016 - 09:41 AM

Why would you leave your PC on for weeks continously anyway? ^^

I restart mine maybe once every couple of months (i.e. when an update forces me to restart). Otherwise it is just placed in sleep mode.

In Topic: Unity 3D pricing structure changes - Whats your opinion?

09 July 2016 - 07:11 PM

OT: Ive never looked into ogre or torque. Are they full engines with toolchains, bits and bobs for animators, musicians, etc, a level designer, physics editors?   ... or is it just a 3D renderer?

Ogre is just a 3D renderer. And a very dated one at that, though they are making solid progress on updating it. Torque is a more complete game engine, but it hasn't been commercially supported in many years.

In Topic: Unity 3D pricing structure changes - Whats your opinion?

08 July 2016 - 07:46 PM

It's an odd contrast, offering all that technology (the engine core, graphics, physics engines etc.) at no cost with the free version, and then setting a 'darker editor UI' as the feature that convinces you to pay money, especially in a capitalist point of view.

It's not really any different than the MOBA economy running entirely on optional cosmetic items. People drop cash on strange status symbols.

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