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swiftcoder

Member Since 03 Jul 2003
Offline Last Active Today, 12:48 PM

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+1Voted up Funniest line of code ever ?Today, 12:52 PM
+1Voted up CheckstyleToday, 12:46 PM
+1Voted up comment from WrenToday, 12:12 PM
+1Voted up comment from slayeminToday, 12:12 PM
+1Voted up comment from a.lasramToday, 12:12 PM
+1Voted up comment from snake5Today, 12:12 PM
+1Logged inToday, 11:14 AM
+1Logged inAug 18 2014 07:04 AM
+1Voted up comment from GiTSAug 17 2014 12:14 PM
+1Voted up comment from AardvajkAug 17 2014 12:10 PM
+1Voted up How can I recognize hand drawn shapes? (eg. the wizard in Trine)Aug 17 2014 12:05 PM
+1Logged inAug 17 2014 12:05 PM
+3Your Prototyping Language?Aug 17 2014 05:17 AM
+3How can I recognize hand drawn shapes? (eg. the wizard in Trine)Aug 16 2014 09:11 AM
+1Logged inAug 16 2014 07:44 AM
+3How can I recognize hand drawn shapes? (eg. the wizard in Trine)Aug 15 2014 03:25 PM
+3How can I recognize hand drawn shapes? (eg. the wizard in Trine)Aug 15 2014 12:52 PM
+3Your Prototyping Language?Aug 15 2014 10:38 AM
+1Voted up Bashing my face against the ArcSynthesis.org brick wall.Aug 14 2014 06:48 PM
+1Logged inAug 14 2014 06:40 PM
+1Voted up Alternative to FBX for Animation Export ?Aug 13 2014 09:35 PM
+1Voted up COLLADA or FBX?Aug 13 2014 09:35 PM
+1Logged inAug 13 2014 09:31 PM
+1Logged inAug 13 2014 03:27 PM
+1Logged inAug 09 2014 04:27 AM
+1Voted up Trying to figure out the Accidental Noise LibraryAug 08 2014 05:39 AM
+1Logged inAug 08 2014 05:27 AM
+1Voted up Safely using IEEE754 Float types.Aug 07 2014 09:22 AM
+1Logged inAug 07 2014 05:16 AM
+1Voted up OpenGL ES on desktopsAug 06 2014 10:22 AM
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