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swiftcoder

Member Since 03 Jul 2003
Online Last Active Today, 07:55 AM

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+1Voted up Today, 06:16 AM
+3Microsoft's phone messaging system turns 2 letter first names into U.S. states.Today, 05:43 AM
+1Logged inYesterday, 09:25 PM
+1Voted up Remaking Mario 64 from scratch, how long?Yesterday, 04:15 PM
+1Voted up Did I Work On This Game?Yesterday, 03:19 PM
+1Voted up Proper multithreaded clean-upYesterday, 01:19 PM
+1Logged inYesterday, 01:14 PM
+3Why high level languages are slowApr 19 2015 06:54 PM
+3Why high level languages are slowApr 19 2015 06:53 PM
+1Voted up Why high level languages are slowApr 19 2015 11:03 AM
+3Why high level languages are slowApr 18 2015 08:52 PM
+1Logged inApr 18 2015 06:03 PM
+1Voted up Investing into a Game ProjectApr 18 2015 05:35 PM
+1Voted up Investing into a Game ProjectApr 18 2015 05:35 PM
+1Voted up Investing into a Game ProjectApr 18 2015 05:34 PM
+1Voted up Investing into a Game ProjectApr 18 2015 05:34 PM
+1Logged inApr 18 2015 10:00 AM
+3Illumination by a lake of lavaApr 17 2015 06:52 PM
+3Is there something equivalent to FEATURE_LEVEL in OpenGL?Apr 17 2015 05:49 PM
+3Illumination by a lake of lavaApr 17 2015 03:55 PM
+1Voted up Normal Map Generator (from diffuse maps)Apr 17 2015 02:42 PM
+1Voted up The best place to find research papersApr 17 2015 08:25 AM
+1Voted up The best place to find research papersApr 17 2015 08:25 AM
+1Voted up Why high level languages are slowApr 17 2015 08:21 AM
+1Logged inApr 17 2015 07:58 AM
+3The best place to find research papersApr 17 2015 03:47 AM
+3Why high level languages are slowApr 17 2015 03:43 AM
+1Voted up Is C++ RTTI good or bad?Apr 16 2015 01:25 PM
+3Why high level languages are slowApr 16 2015 07:52 AM
+1Voted up GLSL Procedural Animation bugApr 16 2015 06:50 AM
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