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swiftcoder

Member Since 03 Jul 2003
Offline Last Active Yesterday, 07:38 PM

Reputation Earned

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+1Logged inYesterday, 06:32 PM
+1Voted up What a web I Weave !Yesterday, 06:51 AM
+1Voted up Best comment everYesterday, 06:50 AM
+1Logged inOct 24 2014 06:09 PM
+1Voted up how to make a long online form easier to fillOct 24 2014 09:18 AM
+1Voted up Large Terrains, Day-Night shading process?Oct 24 2014 06:39 AM
+1Logged inOct 23 2014 10:13 PM
+1Voted up Need help implementing a bugfix (OpenGL idiot here)Oct 23 2014 02:57 PM
+1Logged inOct 22 2014 09:49 PM
+1Logged inOct 21 2014 07:09 PM
+1Voted up Is there a way for me to see my game`s performance or frame rate?Oct 21 2014 01:20 PM
+1Voted up Is there a way for me to see my game`s performance or frame rate?Oct 21 2014 01:18 PM
+1Voted up Sharing transformed vertices in subsequent render stages?Oct 21 2014 01:17 PM
+1Logged inOct 21 2014 06:13 AM
+3Can you talk the programming techno talk?Oct 21 2014 05:07 AM
+3VAO/VBO and classesOct 21 2014 03:54 AM
+1Logged inOct 20 2014 06:29 AM
+1Voted up Steam OS survey - reflection of reality?Oct 19 2014 04:29 PM
+1Logged inOct 18 2014 09:31 PM
+3Archive file formats for software distributionOct 18 2014 09:00 PM
+1Logged inOct 17 2014 06:06 PM
+1Logged inOct 16 2014 07:05 PM
+1Voted up scan a string character one by one & hexadecimal codeOct 16 2014 10:06 AM
+1Voted up scan a string character one by one & hexadecimal codeOct 16 2014 10:06 AM
+1Voted up max size for level using floatsOct 16 2014 09:46 AM
+1Logged inOct 16 2014 07:45 AM
+3Archive file formats for software distributionOct 16 2014 12:25 AM
+3max size for level using floatsOct 15 2014 07:18 PM
+1Voted up Why not use UE4?Oct 15 2014 05:19 PM
+1Voted up Why not use UE4?Oct 15 2014 05:19 PM
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