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Member Since 07 Jul 2003
Offline Last Active Oct 23 2013 06:21 PM

#5055246 What should this gun shoot?

Posted by on 20 April 2013 - 10:43 AM

Here are my suggestions, based on the picture and whatever the technology level in your game is.

Both of these work in the vacuum of space, and would need large barrels and energy storage, much like what you have


Both of these have already been mentioned by other posters before, but they are good.


Near Future Tech (With spaceship capability)

Mass Driver / Rail Gun / Gauss Gun: Shoots conducting / magnetized slugs at very high speeds


Far Future Tech

Singularity Cannon: Fires matter that has been compressed past the Schwarzschild limit, and accelerated to relativistic speeds.

#4954946 How to create a balanced card game?

Posted by on 02 July 2012 - 10:05 AM

Start with a small set of cards and work on balancing those. Then once that system is working the way you want you can use those cards as a frame of reference for newer cards. For example if you have creatures in your game and they have a stat called strength, keep track of what card has the highest strength, and don't make a new card that surpasses it without having some major drawback.

Be careful you don't introduce too much power creep or a dominant strategy. If a strategy becomes too strong, introduce cards that are designed to counter them, but not overpowered on their own.