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FREE SOFTWARE GIVEAWAY

We have 4 x Pro Licences (valued at $59 each) for 2d modular animation software Spriter to give away in this Thursday's GDNet Direct email newsletter.


Read more in this forum topic or make sure you're signed up (from the right-hand sidebar on the homepage) and read Thursday's newsletter to get in the running!


Michael Tanczos

Member Since 14 Jun 1999
Offline Last Active Yesterday, 09:49 PM

GameDev.net Staff Journal > Article Updates.. And Search Can Be Challenging

Posted Michael Tanczos on 24 April 2013 - 12:11 PM

First off I am utterly blown away by how the community is coming together to start posting articles.   One of my biggest hopes for this approach is that we can really start exposing the very best articles available on the internet in one place.   At the end of the day learning is the most important thing for all of us.. and while stackoverflow is great fo...

GameDev.net Staff Journal > Reputation Breakdown

Posted Michael Tanczos on 21 May 2012 - 05:32 AM

In my last post you got a chance to Read about some major changes to our site reputation system in the works . This post will discuss some of the preliminary point breakdowns.

Your goal hopefully is the same as our goal: use this special place that we...

GameDev.net Staff Journal > So Everyone Gets a Reputation Boost

Posted Michael Tanczos on 10 May 2012 - 07:29 PM

Everyone this week got a pretty sizeable ratings boost. Why? Because you guys are all so awesome. One of the core objectives that we as a site set this year was to give our members more of a chance to shine. It's tough as a site to figure out ways to do that, and we've tried to do that sort of thing each week by showing off the developer...

GameDev.net Staff Journal > 5 Lessons Learned and a Sneak Peak into the Future of the GDNet Community

Posted Michael Tanczos on 08 December 2011 - 04:31 PM

Note: This post contains images from the next version of our site from areas still under development and are subject to change

In shaping our future we have developed a number of principles that will shape our future direction in a way that will be very positive for the game development community. Over the past year we have implemented a...

GameDev.net Staff Journal > The Big Bad News Dump is Gone - Frontpage getting an overhaul

Posted Michael Tanczos on 18 October 2011 - 07:45 PM

We're feverishly working towards completing the next iteration of our site. Our goal is to have it out this quarter. As mentioned in my previous staff entry, we are going to be doing a lot with this site to make GameDev.net a great...

GameDev.net Staff Journal > GameDev.net is going to get a whole lot better

Posted Michael Tanczos on 07 September 2011 - 12:46 PM

When you've been around as long as GameDev.net (12+ years) you see a lot of stuff happen around the industry. During that time we moved in different directions as well. This lead us to implement features and resource collections that at this point we no longer consider that important, but have kept around largely because of tradition. This is pure...

GameDev.net Staff Journal > So what's cooking around here?

Posted Michael Tanczos on 22 May 2011 - 09:41 AM

We dedicated the month of May to "make things better". To that end we are working on things that have been long-standing issues that have been on our TODO list forever. The reason for a lack of recent staff updates has been that bug fixes make for kind of boring news since they really address how features should have been working all along. ...

GameDev.net Staff Journal > New Syntax Highlighting in Forums and Journals

Posted Michael Tanczos on 21 April 2011 - 01:09 PM

We've introduced an old favorite for syntax highlighting code in our forums and journals. In addition to the standard [ code ] tags that exist now, we have introduced a tag that we used to use readily in past versions of GameDev.net. The "new" bbcode tag that is available for use is the [ source ] tag.

The source tag requires an attribute...

GameDev.net Staff Journal > Almost 7 days of social news and plenty of "News" updates!

Posted Michael Tanczos on 19 April 2011 - 08:44 AM

Last week we launched a pretty huge revision of our news system. In the past our news team has done an amazing job sifting through news and in some cases summarizing what we considered important. We have been actively listening to feedback regarding our news over the past week and have implemented a number of really great suggestions.

One...

GameDev.net Staff Journal > News moderated by you - major upgrades to GameDev.net news!

Posted Michael Tanczos on 13 April 2011 - 12:26 PM

One of the things we've always wanted to do at GameDev.net is to have a steady staff of news editors that provide you with the best source of original game development news around. The problem is this would take a lot more resources than we have available. Fortunately there is plenty of good news coverage out there for the games industry and game...

GameDev.net Staff Journal > Recent Updates and What's on Deck

Posted Michael Tanczos on 29 March 2011 - 05:27 AM

Ahh.. I love spring and especially the start of baseball season. Things have been very busy at GameDev.net and there has been a ton of conversation and planning regarding the upcoming changes to GameDev.net. This is a very exciting time for the site as we'll be making some very big changes in the upcoming year. The purpose of this update is to keep...

GameDev.net Staff Journal > GDNet Marketplace Sneak Peak

Posted Michael Tanczos on 16 March 2011 - 07:44 PM

We're going to be launching a new area of the site shortly that has been a highly requested feature among content producers and independent software developers. Our GDNet Marketplace is YOUR store. What we're looking to do is find the very best content producers and developers that already create amazing products and provide a venue for them to...

Michael Tanczos.. Gamedev.net code monkey > Are You Using Image Attachments? You Should Be!

Posted Michael Tanczos on 10 January 2011 - 11:26 PM

Image attachments can be embedded inside your blog.. see?



They do not inline.. so be aware of that..



But before clicking "Add to Post", make sure your cursor is where you want the image to go inside of your blog...

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