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Awesome job so far everyone! Please give us your feedback on how our article efforts are going. We still need more finished articles for our May contest theme: Remake the Classics

Brian Sandberg

Member Since 10 Oct 2003
Offline Last Active May 19 2013 07:05 PM
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#5030154 Starting with OpenGL ES 2

Posted by Brian Sandberg on 08 February 2013 - 01:13 PM

Yes, you can do your OpenGL programming on Ubuntu.  OpenGL 2 is effectively a superset of OpenGL ES 2, so if you stay within the confines of the ES features, you'll be fine.  Mesa also supports the ES2 profile, so you could have a look at that.  But if you want to write for mobile devices, having access to one will serve you well.

 

I'm sure other people, and Google, will can link any number of tutorials; I remember this book as being helpful http://www.amazon.co.uk/OpenGL-ES-2-0-Programming-Guide/dp/0321502795

 

Do you mean if there's a chance to learn the fundamentals in 6 months?  Yes, definitely!  Especially since you probably already know a lot of the basic concepts and math from XNA.

 

Making an indie game can pay for college roughly the same way buying a lottery ticket can, unfortunately.  It's possible, but luck plays a huge factor.




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