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Rhob

Member Since 14 Oct 2003
Offline Last Active Aug 24 2012 05:10 AM
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Posts I've Made

In Topic: [SlimDX] SEHException thrown from call to Device.CreateWithSwapChain()

24 August 2012 - 05:11 AM

Yeah, stupid me forgot to look at the using-statements. Posted Image Thanks for your help!

In Topic: [SlimDX] SEHException thrown from call to Device.CreateWithSwapChain()

23 August 2012 - 03:49 PM

D'oh, nevermind! I just noticed the following using-statement in the tutorials: "using SlimDX.Direct3D11;" So I need to change that to "using SlimDX.Direct3D9;"

In Topic: [SlimDX] SEHException thrown from call to Device.CreateWithSwapChain()

23 August 2012 - 03:47 PM

Okay, how do I use the D3D9 components with SlimDX? Or can I? Sorry, I'm a complete noob when it comes to this. Posted Image

In Topic: [SlimDX] SEHException thrown from call to Device.CreateWithSwapChain()

23 August 2012 - 03:41 PM

Ah, that's what I was afraid of. The SlimDX site says that it supports Windows XP though? Is that no longer accurate?

In Topic: I'm not a game programmer...screw games

22 December 2010 - 03:36 AM

If this is your first game project, I'd suggest going with 2D instead. 3D games are much harder to develop. The concepts involved are much more complex. That doesn't mean you won't be able to understand them - it just means the understanding will take all that much longer.

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