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FREE SOFTWARE GIVEAWAY

We have 4 x Pro Licences (valued at $59 each) for 2d modular animation software Spriter to give away in this Thursday's GDNet Direct email newsletter.


Read more in this forum topic or make sure you're signed up (from the right-hand sidebar on the homepage) and read Thursday's newsletter to get in the running!


scgames

Member Since 23 Oct 2003
Offline Last Active Private

Reputation Earned

RepItemWhen
+1Really important question I could use help on with game devel...Apr 26 2011 09:37 PM
+1Really important question I could use help on with game devel...Apr 26 2011 09:08 PM
+1Car movementApr 26 2011 09:09 AM
+1Car movementApr 26 2011 09:09 AM
+1Moving where facing. Nan error.Apr 26 2011 05:36 AM
+1Picking questionApr 24 2011 02:09 AM
+1Picking questionApr 24 2011 02:08 AM
+1Picking questionApr 23 2011 03:24 AM
+1Checking for win/point conditionsApr 21 2011 07:25 PM
+1Any recommendations for a game engine?Apr 21 2011 12:45 PM
+1Checking for win/point conditionsApr 21 2011 07:03 AM
+1Checking for win/point conditionsApr 21 2011 05:41 AM
+1Tiling - I'm nearly cryingApr 20 2011 08:44 AM
+1SDL vs. SFMLApr 19 2011 05:32 AM
+1Rotating Object PointsApr 19 2011 03:14 AM
+1Rotating Object PointsApr 19 2011 03:12 AM
+1Rotating Object PointsApr 19 2011 03:12 AM
+1Rotating Object PointsApr 19 2011 03:12 AM
+1The problem of begining to create OCTREEApr 16 2011 04:43 AM
+1Moving the hero.Apr 13 2011 07:38 PM
+1Moving the hero.Apr 13 2011 07:38 PM
+1Rotating towersApr 13 2011 01:50 PM
+1Any recommendations for a game engine?Apr 13 2011 12:46 AM
+1Using gluLookAt() To Rotate MeshesApr 11 2011 10:10 AM
+1Point of Intersection using SAT?Apr 10 2011 08:42 AM
+1Point of Intersection using SAT?Apr 08 2011 09:45 AM
+1LookAt and position [SOLVED]Apr 03 2011 10:50 AM
+1Callbacks, pointer-to-member-functionApr 03 2011 07:35 AM
+1Callbacks, pointer-to-member-functionApr 03 2011 07:13 AM
+1Deriving the facing vector from world transformation matrix u...Apr 03 2011 05:59 AM
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