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L. Spiro

Member Since 29 Oct 2003
Offline Last Active Today, 03:17 AM

Reputation Earned

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+1Logged inYesterday, 07:24 PM
+3Why not use UE4?Yesterday, 07:11 AM
+1Logged inOct 19 2014 08:37 PM
+3Why not use UE4?Oct 19 2014 08:25 PM
+1Logged inOct 18 2014 06:41 PM
+3timestep with ET capOct 18 2014 07:14 AM
+1Logged inOct 17 2014 09:14 PM
+3Why not use UE4?Oct 17 2014 01:19 PM
+3Why not use UE4?Oct 17 2014 06:18 AM
+1Voted up Why not use UE4?Oct 16 2014 06:39 PM
+3Why not use UE4?Oct 16 2014 12:54 PM
+3Why not use UE4?Oct 16 2014 05:55 AM
+3Why not use UE4?Oct 16 2014 05:08 AM
+3Why not use UE4?Oct 16 2014 05:07 AM
+3Why not use UE4?Oct 16 2014 03:00 AM
+1Logged inOct 15 2014 06:59 PM
+1Logged inOct 14 2014 07:34 PM
-1Voted down motion blur with trancparencyOct 13 2014 08:17 PM
+1Voted up normal map generatingOct 13 2014 08:04 PM
+1Logged inOct 13 2014 07:39 PM
+1Logged inOct 12 2014 11:24 PM
+1Logged inOct 11 2014 06:32 PM
+1Logged inOct 10 2014 07:31 PM
+1Voted up Passing A std::vector as a Pointer to a FunctionOct 10 2014 01:22 AM
+1Voted up Passing A std::vector as a Pointer to a FunctionOct 10 2014 01:22 AM
+3frame independent movement and slowdownsOct 09 2014 08:39 PM
+1Logged inOct 09 2014 06:44 PM
+3Resize a 2D textureOct 09 2014 02:59 PM
+1Voted up Generate Billboards from Tesselation Shaders possible?Oct 08 2014 09:56 PM
+1Voted up Scene Graph?Oct 08 2014 07:55 PM
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