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L. Spiro

Member Since 29 Oct 2003
Offline Last Active Today, 04:53 AM

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+3Chess movesToday, 01:50 AM
+1Logged inYesterday, 06:50 PM
+3How do i ignore rendering some colors?Yesterday, 06:41 AM
+1Logged inDec 20 2014 09:08 PM
+3Current-Gen LightingDec 20 2014 06:47 PM
+3Representing open-world scene with many dynamic objectsDec 20 2014 05:32 PM
+3How do i ignore rendering some colors?Dec 20 2014 05:17 PM
+1Voted up I need advice for beginning game programmingDec 20 2014 01:23 PM
-3How do i ignore rendering some colors?Dec 20 2014 11:28 AM
+3Swap chain rendering to multiple viewsDec 20 2014 10:17 AM
+3BSP to OctreeDec 20 2014 06:26 AM
+3Current-Gen LightingDec 20 2014 04:40 AM
+3Unreal Engine 4Dec 19 2014 10:54 PM
+1Logged inDec 19 2014 06:36 PM
+1Swap chain rendering to multiple viewsDec 19 2014 02:42 PM
+3Handling Tall Shadow Casters Culled By View VolumeDec 19 2014 12:35 PM
+3Handling Tall Shadow Casters Culled By View VolumeDec 19 2014 10:49 AM
+3Handling Tall Shadow Casters Culled By View VolumeDec 19 2014 09:25 AM
+3Handling Tall Shadow Casters Culled By View VolumeDec 19 2014 06:33 AM
+3Outline effect on selected objetDec 18 2014 07:24 PM
+3trying to avoid using if statements - is this good idea ?Dec 18 2014 07:14 PM
+3Unreal Engine 4Dec 18 2014 06:48 PM
+3Swap chain rendering to multiple viewsDec 18 2014 06:48 PM
+1Logged inDec 18 2014 06:10 PM
+1Voted up load hit store while decode normal?Dec 18 2014 12:57 PM
+1Logged inDec 17 2014 06:49 PM
+3Outline effect on selected objetDec 17 2014 11:54 AM
+3Outline effect on selected objetDec 17 2014 04:56 AM
+3Outline effect on selected objetDec 16 2014 11:02 PM
+3trying to avoid using if statements - is this good idea ?Dec 16 2014 10:11 PM
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