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L. Spiro

Member Since 29 Oct 2003
Offline Last Active Yesterday, 09:26 PM

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+1Logged inYesterday, 09:26 PM
+1Logged inYesterday, 06:16 AM
+1Voted up What Makes A Game Look Realistic?Jul 22 2016 03:54 AM
+1Logged inJul 22 2016 12:15 AM
+3Scene System?Jul 21 2016 03:40 PM
+3Scene System?Jul 21 2016 05:40 AM
+3Scene System?Jul 21 2016 02:59 AM
+1Voted up Scene System?Jul 21 2016 01:40 AM
+1Logged inJul 21 2016 01:39 AM
+3erasing textJul 20 2016 06:18 AM
+1Logged inJul 20 2016 01:21 AM
+3Game Engine :: Entity Component Design - Handling InputJul 19 2016 07:39 AM
+1Logged inJul 19 2016 01:34 AM
+3Vulkan ResourcesJul 18 2016 09:14 PM
+1Voted up Collision Meshes / Aabb GenerationJul 18 2016 05:06 AM
+1Logged inJul 18 2016 03:02 AM
+3New fast way to loop!Jun 08 2016 10:53 AM
+3Vulkan ResourcesJun 04 2016 09:10 PM
+3handling input via windows messages - feedback requestedJun 04 2016 01:34 PM
+3New fast way to loop!Jun 02 2016 02:14 PM
+3Which techniques should I use for lights & shadows in my game engine (SSAO, shadow mapping?)May 17 2016 12:29 AM
+3How much CPU usage should just an empty game loop haveMay 15 2016 10:24 PM
+3Vulkan ResourcesMay 14 2016 01:47 AM
+3Vulkan ResourcesMay 05 2016 08:52 AM
+3Vulkan ResourcesMay 04 2016 09:53 AM
+3Anyone here a self-taught graphics programmer?Apr 24 2016 02:10 AM
+3Window Creation in Win 7Apr 23 2016 02:29 PM
+3Vulkan is Next-Gen OpenGLApr 21 2016 03:16 AM
+3Vulkan ResourcesApr 20 2016 12:15 AM
+3Window Creation in Win 7Apr 19 2016 02:20 PM
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