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L. Spiro

Member Since 29 Oct 2003
Offline Last Active Today, 03:47 AM
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Reputation Earned

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+3Protect Against Speed hackToday, 03:15 AM
+3Rendering front and back faces of a triangle(each face being diff)Today, 01:46 AM
+3Protect Against Speed hackToday, 01:23 AM
+5Don't miss, composite attraction games on GP (new game free with high rank)Yesterday, 11:05 PM
+3Protect Against Speed hackYesterday, 10:54 PM
+3Protect Against Speed hackYesterday, 06:47 PM
+1Logged inYesterday, 06:39 PM
+3Protect Against Speed hackYesterday, 06:12 PM
+3Rendering front and back faces of a triangle(each face being diff)Yesterday, 04:57 PM
+3Protect Against Speed hackYesterday, 04:47 PM
+3Protect Against Speed hackYesterday, 04:42 PM
+3Protect Against Speed hackYesterday, 04:39 PM
+3Protect Against Speed hackYesterday, 04:16 PM
+3Protect Against Speed hackYesterday, 03:59 PM
+1Voted up Protect Against Speed hackYesterday, 03:51 PM
+1Voted up creating a compiler for my engine using LLVMYesterday, 03:50 PM
+1Voted up Protect Against Speed hackYesterday, 03:47 PM
+3Protect Against Speed hackYesterday, 03:44 PM
+3Proper framerate-independent game loopYesterday, 06:08 AM
+3Moving Camera or Moving objects?Yesterday, 12:27 AM
+1Logged inJul 30 2014 06:48 PM
+3Moving Camera or Moving objects?Jul 30 2014 11:30 AM
+3Working with UV coordinates when they are not in the range of 0 - 1Jul 30 2014 03:06 AM
+3Is c++ goodJul 29 2014 08:31 PM
+1Logged inJul 29 2014 06:53 PM
+3Pipeline rendering optimizationJul 29 2014 05:09 PM
+3Skeletal Animation SystemJul 29 2014 03:04 AM
+3Skeletal Animation SystemJul 29 2014 02:31 AM
+3[Optimising] Bone based AnimationJul 29 2014 02:29 AM
+1Logged inJul 28 2014 06:11 PM
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