Jump to content

  • Log In with Google      Sign In   
  • Create Account

We're offering banner ads on our site from just $5!

1. Details HERE. 2. GDNet+ Subscriptions HERE. 3. Ad upload HERE.


Battagline

Member Since 02 Nov 2003
Offline Last Active Jan 31 2014 12:36 PM

Topics I've Started

GD Showcase

24 December 2011 - 01:51 PM

I've added games in the past to GD Showcase. I took a long hiatus from GD Net, and now that I'm back I'd like to add some games, but I can't figure out how you do it.

Any help would be greatly appreciated.

Thanks

[web] Flash Text Depth problem.

13 April 2006 - 04:35 PM

I am writing a game in flash, and I have a text field to keep track of the score. I also have several movie clips that were created using duplicateMovieClip. The movie clips obscure the score when they move over it. I can't figure out how to change the depth on the text field to put it on top of the movie clips. Any help would be greatly appreciated.

[web] Flash Projector Question

20 March 2006 - 08:39 AM

How do you open a web browser to a given URL from a flash projector using Flash 8?

Screen Fade to White

07 February 2006 - 09:54 AM

What's the easiest way to get the entire screen of a game to Fade to white using DirectX 8.1? I was thinking a white screen sized quad that starts out fully transparent and increases in opacity with each frame. Any other suggestions?

D3DTOP_ADD and Nvidia cards

01 February 2006 - 04:32 PM

I seem to be having some problems with additive blending and Nvidia cards. It seems like, when the additive blended values of pixels gets too high, the pixels end up rendering in black instead of white. It creates some issues with one of the pixel shaders I wrote. I may be misinterpreting this, so any help / advise is appreciated. Here's some examples of the problem I'm having with my pixel shaders: Here's an example that does not involve my pixel shader: I don't seem to be having this issue on ATI cards. Anyone have an idea as to what the problem is? Thanks, Rick

PARTNERS