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Johan Gustafsson

Member Since 19 Dec 2003
Offline Last Active Today, 08:40 AM

Posts I've Made

In Topic: Medieval Model Maker

20 May 2010 - 08:46 AM

This looks awesome, will probably buy it if it turns out good just to get rid of my crappy programmers art. What formats will it be able to export to? Will it be possible to write custom exporters for unsupported formats?

In Topic: 3dsmax - Ogre

19 May 2010 - 01:28 AM

I usually use OgreMax http://www.ogremax.com/downloads

In Topic: Dark Age Version 0.4.1006 Released!

18 November 2009 - 10:13 AM

Got it to work by manually creating a folder named "Documents" in my user directory and then put "Dark Age/userPrefs.ini" in there. I'm using a custom locaiton for my Documents folder (another hard drive actually) so thats probably why it did not work.

In Topic: Dark Age Version 0.4.1006 Released!

18 November 2009 - 07:26 AM

Both editor and game crash to desktop with "Can't find file: userPrefs.ini". I got the included dx and vs runtimes and i'm running Windows 7 x64. Tried to run it as administrator but to no use.

Heres the log file:

Log file created on Wed Nov 18 20:42:12 2009

File = .\src\WinMain.cpp
Function = WinMain
Line = 19
Message = Dark Age Started!

File = .\src\DirectX\D3D9Renderer.cpp
Function = STE::D3D9Renderer::getText
Line = 555
Message = Arial 15 returning null font.

File = .\src\DirectX\D3D9Renderer.cpp
Function = STE::D3D9Renderer::getText
Line = 555
Message = Gaeilge 1 20 returning null font.

File = .\src\DirectX\D3D9Renderer.cpp
Function = STE::D3D9Renderer::getText
Line = 555
Message = Arial 12 returning null font.

File = .\src\DirectX\D3D9Renderer.cpp
Function = STE::D3D9Renderer::getText
Line = 555
Message = Gaeilge3d returning null font.

File = .\src\DirectX\D3D9Renderer.cpp
Function = STE::D3D9Renderer::getEffect
Line = 296
Message = Can't find effect terrain.fx

File = .\src\DirectX\D3D9Renderer.cpp
Function = STE::D3D9Renderer::getEffect
Line = 296
Message = Can't find effect water.fx

File = .\src\DirectX\D3D9Renderer.cpp
Function = STE::D3D9Renderer::getEffect
Line = 296
Message = Can't find effect sky.fx

File = .\src\DirectX\D3D9Renderer.cpp
Function = STE::D3D9Renderer::getEffect
Line = 296
Message = Can't find effect model.fx

File = .\src\WinMain.cpp
Function = WinMain
Line = 49
Message = Dark Age Ended!




In Topic: [SlimDX] Setting vertex shader constants

15 September 2009 - 12:23 AM

Turns out that there was something wrong with my shaders.
I had to do
float4x4 worldViewProj;
float4x4 world;

void main_vs(


instead of
void main_vs(
uniform float4x4 worldViewProj,
uniform float4x4 world,

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