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Samurai Jack

Member Since 29 Jan 2004
Offline Last Active Today, 12:48 AM

Posts I've Made

In Topic: Has anyone got a feeling of this when you were starting as game developer?

14 July 2015 - 11:40 PM

Create GAMES not ENGINES.

 

Take Unity. Worry no more.


In Topic: Sphere mapping problem

29 June 2015 - 04:47 AM

Why don't you just load an .OBJ or something like that. Why bother?


In Topic: Beginner in programming and game development!

18 June 2015 - 01:56 AM

OMG OMG.

 

Maybe you should first take a look what unity is and what it provides.


In Topic: Do I really need SharpDX or Slimdx for this?

17 June 2015 - 04:08 AM

Why don't you use Winapi? Do you really need DirectInput or XInput? Winapi provides a lot of joystick functionality.

Look for joySetCapture in winmm.

 

https://msdn.microsoft.com/en-us/library/windows/desktop/dd757114(v=vs.85).aspx

https://social.msdn.microsoft.com/Forums/vstudio/en-US/e7163456-b3bb-4ea2-8025-bda8072f5246/what-is-the-best-way-to-use-joystick-in-c

http://www.codingmonkeys.com/index.php?topic=1183.0


In Topic: Books to help me learn Programming Languages

03 June 2015 - 04:53 AM

Why bother? If you want to actually FINISH some kind of game take Unity.

 

Here you go: youtube video tutorials on simple things

 

http://unity3d.com/learn/tutorials/projects/roll-a-ball


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