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dx elliot

Member Since 04 Feb 2004
Offline Last Active Mar 06 2012 07:01 AM

Journal Entries

Journal of dx elliot > Defend Your Nuts

Posted 11 August 2011

Yikes! It's been a while since I last updated this.

Well, I finished my second Flash game called Defend Your Nuts, which is a free-to-play Flash game sponsored by Armor Games. The project took six weeks of development and then one week of part-time bug-fixing and polish. ...


Journal of dx elliot > Five new levels

Posted 13 April 2011

By popular demand, I added five new levels 26-30 for Pigs Can Fly that should be more of a challenge. This is the final level...

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Journal of dx elliot > Pigs Can Fly

Posted 10 April 2011

I finished my cursor game a while ago, and just released it on the Internet with an exclusive sponsor. Click here to play. I decided to give it a cute theme where you have to get the pig to the potion, so he can grow wings and fly away in 25 levels. It was released Friday night, and in...


Journal of dx elliot > Joints

Posted 02 December 2010

This is the eighth level that I have finished. I've added some support for joints (b2RevoluteJoint, b2DistanceJoint) and it has opened up so many possibilities. I attached many circles together using b2RevoluteJoints to make this long chain that must be held by both ends. A third cursor is needed to swing the hanging door that nudges the circle off the...


Journal of dx elliot > Simplify!

Posted 28 November 2010

I did not like the buttons that open gates from the previous entry.. it seemed like a cheap and easy way out. I replaced it with boxes that must be dragged around. This simplifies the game because it is clear that all orange boxes can be moved and all blue boxes are static.

Additionally, there is now a button to end the current cursor's turn. This will...


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