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ray_intellect

Member Since 22 Feb 2004
Offline Last Active Nov 23 2013 07:38 PM

#5095831 Ideas to block roads?

Posted by ray_intellect on 21 September 2013 - 05:12 PM

Nice graphics, did your team develop that in-house?

Ideas to block roads ...

1) car crashed into corrugated iron work hut and knocked over scaffolding holding uniform grey cement blocks. You could have fun making a mess out of the effect of a smashed block turning into a dust splat.

2) Bus tried to do a U-turn and got stuck in the road, everyone except the driver got out and walked (on the other side of the bus - the doors aren't facing the player)

3) road works

4) building exploded leaving rubble everywhere

5) police have put plastic tape up and stand guarding the road, if you fire your rocket launcher at them - you die.

6) earthquake.

7) I'm bored, get a copy of hl2 and some of the mods.




#5090570 Where is the Nvidia Opengl sdk?

Posted by ray_intellect on 31 August 2013 - 06:24 AM

I have been waiting since January for the latest OpenGL sdk from Nvidia, do they ever plan to release it?

 




#5045002 pimpl for renderer class

Posted by ray_intellect on 20 March 2013 - 03:03 PM

There was an article floating about a while back that suggested xbox 360 code should avoid virtual function calls in C++

 

https://www.google.co.uk/search?q=xbox360+programming+virtual+function+overhead&aq=f&oq=xbox360+programming+virtual+function+overhead&aqs=chrome.0.57.12106&sourceid=chrome&ie=UTF-8




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