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Awesome job so far everyone! Please give us your feedback on how our article efforts are going. We still need more finished articles for our May contest theme: Remake the Classics

dragongame

Member Since 18 Mar 2004
Offline Last Active Yesterday, 09:56 AM
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Posts I've Made

In Topic: Special Rules in a Turn Based Entity Component System

16 January 2013 - 07:24 PM

Composable rule systems

 

Thank you very much!

 

I'll look into your suggestion and will report back on my progress.


In Topic: Special Rules in a Turn Based Entity Component System

16 January 2013 - 01:57 PM

Very well then.

But what would be the 'right' tool?

Which would be the 'right' method or pattern to use in the above sketched example?


In Topic: "Must-Learn" Languages

10 August 2012 - 10:38 AM

Instead of 7 specific languages, I'd give you 7 categories:

A systems language, like C, C++.
A managed language, like Java, C#.
A weakly typed language, like Python, Lua.
A web-server centric language, like PHP, Ruby.
An automation language, like Bash, Batch.
A functional language, like Erlang, Haskell.
A domain-specific language, like SQL, Mathematica.


There is a book called "Seven Languages in Seven Weeks" ...

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