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SymLinked

Member Since 28 Mar 2004
Offline Last Active Yesterday, 08:46 AM

Posts I've Made

In Topic: Stopping a negative viral campaign against you?

29 October 2014 - 09:45 AM

I don't think your Kickstarter is bad, and you didn't deserve all the mocking. Maybe some constructive negative feedback, but anyone deserves that as long as they try.

 

What I don't like is how you try to make yourself a victim. I wouldn't ever want to back someone like that. These guys are giving you their opinion and you brush it off like that.


In Topic: How to "handle" database queries in code?

22 September 2014 - 03:55 PM

I'm using C++ and SQLite's C implementation.

 

I guess I'm just unused to all this.


In Topic: Fear of replacement

21 September 2014 - 06:03 AM

Don't let it get to you Ahmed. Not sure about Austria, but them being in the EU I don't think laying someone off is that easy. In Sweden (at least) they need a lot of grounds to be able to fire you. Laying an employee off because he/she missed a null pointer or forgot to bounds check isn't exactly a lot to stand on. :)

 

I might be the sensitive type too, I guess. Maybe you can talk to the guy? Or if he's not the type people talk to, try to just shrug it off as a learning experience.


In Topic: Microsoft buys Mojang for $2.5 Billion

15 September 2014 - 03:57 PM

Haha, you're fooling yourself if you think you wouldn't accept an offer like that. Besides, it's a lot easier to say you wouldn't take it when you've not been approached with the offer. Notch might not need the money himself, but not everyone thinks about themself only. I could give it to my extended family and to charity. In this case, no amount of money would be too much.


In Topic: Everyone Wins?

30 July 2014 - 07:05 AM

For example, as an avid World of Warcraft player Blizzard has made some questionable decisions in the games design within the last few years. Before in order to get the most powerful items in the game you had to devote some time to not only making friends, but working together as a team to defeat bosses. As I am sure you can imagine this would have required many hours a week in order to achieve. As time went on they decided the best option for their game was an experience where everyone was able to get the items while seeing the content the game had to offer. Gone was the sense of achievement with getting a cool new piece of gear for your character because a majority of the player base now an easy access to gear. It is so bad that you can just show up and stand there, do nothing, and still have the same chance of getting cool items as someone who actually contributes.

You play video games (at least the one you mentioned, when raiding) to have fun, and if only 5% of the players think it's fun and only the players without a job or social life can afford to get the best gear; then something has to be done if all players are to have fun. This has (IMO) nothing to do with real life or professional sports careers where succeeding is something else entirely than in a video game. WoW raiding has nothing to do with making a living.


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