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wildcolor

Member Since 05 Apr 2004
Offline Last Active Nov 10 2012 07:57 AM

Posts I've Made

In Topic: screen Hz

02 November 2012 - 04:05 PM


Vsync!! That's exactly what I want to check. How would I be able to check the status of Vsync?

That's part of whatever windowing toolkit you are using, not OpenGL itself.

Also, if Vsync is ON, how would I be able to make my fps as fast as 120Hz? Do I just need to keep the elapsed time of each of my frame to be less that 1second/120?

Yes, pretty much.


Thanks a lot for the reply. It's helpful, but not 100% solve my problem. Could you give me more hints about the details of the windowing toolkit part. For example, I tried SDL, but it doesn't seem to support what I want to do. Do you know anything that does and could you give me some detailed examples?

In Topic: screen Hz

02 November 2012 - 09:51 AM

By drawing it on the screen. If vsync is on, you cannot draw it with other rates except f, f/2, f/3, f/4, etc.


Vsync!! That's exactly what I want to check. How would I be able to check the status of Vsync? Also, if Vsync is ON, how would I be able to make my fps as fast as 120Hz? Do I just need to keep the elapsed time of each of my frame to be less that 1second/120?

In Topic: Quick question about basic drawing in SDL

30 July 2009 - 06:49 AM

Thanks for the above two Guys. The info is really useful for me.

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