There is an old game, circa 199Xs, which I'd like to do a remake. It's an old project of mine and I finally have the time to start it.
The game is definitely abandonware so I don't see the problem in re-using the game's art for the remake.
So far I have reverse engineered the sound format and successfully extracted the game's sound. However, the file formats for the graphics is way more tricky... being a 199xs game, there is a whole lot of indices across files and different color palettes.
The game's code (binary) doesn't help much either... its code over code, a real mess to reverse. Instead of this laborious approach I'm moving towards a smart one.
The game uses DirectX, which I'm not familiar with, I've only used OpenGL all my life. Still, I'm fairly certain it's possible to intercept (hook) the DirectX calls the game uses and extract the graphics art there.
Not being familiar with DX, I have no idea which APIs I should hook, what I should look at or even if there are existent tools that will perform this task.
Could anyone offer ideas? Tips?
Necr0Potenc3Member Since 22 Apr 2004
Offline Last Active Oct 17 2012 12:40 AM
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