Their SDK isn't quite up to scratch when it comes to professional game middleware, so having a CTO who's not only used a lot of middleware, but has also developed major engines will surely help in that area
Well the consumer version isn't out yet, so you shouldn't expect much mainstream support for it yet either.
My understanding is that game development for the console has been lackluster so far.
I'd also avoid calling it "a console" -- it's just a type of display device for your PC.
Ah, I misunderstood what the project actually was. I thought is was a self contained portable gaming unit. Didn't realize it actually required PC to run. Oculus status downgraded to "meh".
Status should be the other way around : yet another console that won't pick up & have no one dev for it = meh. A new real tool that can be used with any compatible game on PC = not meh at all.