Is movement visualised in CK? I remembered only the status page:
You mean the 3 different flanks and how they behave? I think its not needed for my game.
Anyhow, simulating battles fully with movement etc will be too much work for too little payback. But temporary "events" such as
found good defensive hill
etc that modifies the armies strength for x days of simulation (or even just a section of the army such as all cavalry get a boost from the "charge" event) can of course be added pretty easily and is easy to convey to the player through the interface...