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Member Since 25 Jun 2004
Offline Last Active Jan 20 2016 04:39 AM

#5072267 Challenge #3: How would you promote a new Indie game?

Posted by on 23 June 2013 - 12:15 PM

I'm with Marc... cross platform is the way to go - but not only that, you need to spread the word as much as you can.

My "Escape from Alcatraz" game is doing better than I expected: around 15k downloads, most of them (around 9k) from iOS.


I submitted the game to several review sites (I just googled "Android review" and "iOS review" - but  I don't think any review has been published about it), I posted on twitter, on facebook... and although I do not have many followers, the word is spreading I guess :)


Some evidence that my game is 'appearing' to the public is that its listed on Metacritic and on GameSpot (first of my games to achieve this!), and I even found a page where people asks for hints to pass certain parts of the game =)