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Shannon Barber

Member Since 23 Jun 2000
Offline Last Active Sep 23 2016 07:35 PM

Reputation Earned

RepItemWhen
+1Logged inSep 23 2016 07:35 PM
+1Logged inSep 19 2016 11:54 AM
+1Logged inSep 15 2016 07:03 PM
+1Logged inSep 14 2016 09:11 PM
-3Should video game mechanics be scripted?Sep 11 2016 06:03 PM
+1Logged inSep 09 2016 11:25 PM
+1Voted up Could you recommend a lightweight database?Sep 08 2016 12:49 PM
+1Logged inSep 07 2016 10:21 PM
+3Faster Sin and CosSep 07 2016 02:49 PM
+1Logged inSep 06 2016 08:52 PM
+1Logged inAug 30 2016 11:59 AM
+1Logged inAug 27 2016 11:42 PM
+3Ide For LinuxAug 27 2016 06:44 AM
+1Voted up I'm considering engine switch after current project is done. Which one should I choose?Aug 26 2016 12:04 PM
+1Voted up I'm considering engine switch after current project is done. Which one should I choose?Aug 26 2016 12:01 PM
+1Logged inAug 26 2016 10:45 AM
+1Logged inAug 25 2016 11:20 AM
+3Can a catmull rom take the place of a dubins curve?Aug 25 2016 08:41 AM
+3CryEngine V scripting in C#? Really?Aug 25 2016 02:54 AM
+1Voted up Ecs Architecture EfficiencyAug 24 2016 09:08 AM
+1Voted up Multithreaded Game Engine Architecture With Data Oriented DesignAug 24 2016 08:42 AM
+1Voted up Managing opengl contexts for more than one windowAug 24 2016 03:24 AM
+1Logged inAug 24 2016 02:53 AM
+1Logged inAug 21 2016 10:03 PM
+1Logged inAug 21 2016 02:31 PM
+1Logged inAug 19 2016 12:35 PM
+1Logged inAug 05 2016 06:28 PM
-1Voted down Good Tutorials Or Libraries On Gpu Profiling (Within Game Engine)Aug 05 2016 11:29 AM
+1Logged inAug 05 2016 11:22 AM
+1Voted up Multithreaded User InterfaceAug 01 2016 06:56 PM
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