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Member Since 04 Jul 2000
Offline Last Active May 17 2014 11:45 PM

Topics I've Started

"How I do make a game for [insert console]?" Finally, a positive answer

13 August 2006 - 11:51 PM

If you frequent the Consoles, PDAs, and Cell Phones forum you've seen them: people brimming with wide-eyed enthusiasm asking how to make software for all manner of consoles, then being shot down with a dose of harsh reality. Those days might be coming to an end. Microsoft To Enable User-Created Xbox 360 Games [Edit: now with an actual working link!] [lol]
The details of the new tech are as follows: XNA Game Studio Express will be available for free to anyone with a Windows XP-based PC, and will provide them with what's described as "Microsoft's next-generation platform for game development." In addition, by joining a "creators club" for an annual subscription fee of $99, users will be able to build, test and share their games on Xbox 360, as well as access a wealth of materials to help speed the game development progress.
For just $99 you too can partake in the dirty and exclusive little secret we call console programming (with a cut-down dev kit, and only to find out that it's nothing special at all). I recall reading somewhere that Bill Gates was shown a modded Xbox running XBMC and all manner of other homebrew and responded with something like "How can we engage with this community?" rather than "Bring down the DMCA hammer and get these people off my box." I expect Nintendo and eventually Sony, once they sort out all their issues with the PS3, will offer similar avenues for amateur software, so start your MMORPGs planning early! [Edited by - outRider on August 14, 2006 3:27:22 PM]

[web] Basic javascript for a list-based menu

21 May 2006 - 03:49 PM

I haven't done any web programming in the last 10 years or so, so forgive me if this is question is simple or misguided. I have a div, that contains a set of nested, unordered lists. The div has a CSS class which styles the lists like a basic menu: the top-level list is rendered inline, all other lists are rendered block, it should look like your application menu. I've tried writing a script to do this, and it works somewhat, but I have a feeling there are better ways that I'm not aware of. So, I figured I'd ask, and rely on the experience of others. Here's what I need. -I'd like to change the lists without having to change the script, and add new items to the list without having to remember to add event handlers. (Don't know how to do this, right now I handle the mouseover/mouseout events directly in the HTML). -Whenever the user hovers over a <li> that contains a <ul>, the <ul> should be displayed (did this by manipulating the element's style attribute). -Whenever the user leaves the <li>, the displayed <ul> should be hidden again, unless the user leaves to hover over the <ul> or it's decendants... i.e. if the user leaves the <li> but is in a nested menu three levels down, all menus should remain visible (No idea how to get this working... though IE6 seems to keep the sub-menu open while the mouse is over it, FF hides it when I leave the owner <li>). -Must work on the usual suspects: IE5.5/6, Gecko-based, Opera, etc. All I need are some starting points for the above, I'll be happy to do the hard work myself, but I really don't know where to start since the last time I touched this stuff.

Driving a step motor (All you EE fans)

22 November 2005 - 05:11 PM

I'm trying to drive a step motor, using this chip, but I'm a poor EE and would appreciate a little help. As I understand it, the motor steps on each posedge of clk (this particular motor I'm using is 0.9deg/step), but I'm not quite sure how to drive the circuit from an FPGA or a microcontroller (specifically a M68K). The FPGA outputs vcc at 5v dc and 3.3v dc, and the 68K board I'm not quite sure, but I'm guessing in the 5v range. Can someone give me some pointers? Much appreciated.

Help soldering headphone jack to PCB

28 November 2004 - 02:54 PM

I've got a Creative Nomad Zen Xtra, and the headphone jack stinks. It's a known problem that eventually the left channel dies, which is what happened with mine. I'm no electronics expert, so but I've tried to follow this guide, without much success. Here are some comparisons between the guide author's job, and mine. Considering that his left channel works and mine doesn't, I'm stumped.

Writing PDA (PocketPC) software

13 October 2004 - 06:28 AM

I'm looking into getting a PDA, specifically a Pocket PC, partly to program for. Searching around I've found that development on both Palm and PPC seems to be free, with Embedded VC++ 3 and 4 for PPC and various tool chains for Palm being freely available over the net. I'm looking for anyone with some experience with these devices. Specifically, how are the respective APIs? I'm guessing direct hardware access isn't allowed, aside from the CPU in user mode, and that everything else is done through provided APIs. Also, what I'd like to possibly attempt is writing a simple OS for one of these machines. Is it possible to build your own OS image to flash on to either a Palm or PPC? Do the images have to be signed in any way, or is it completely open? If this is possible, some detailed info on the memorymap, display, keypad, and touch screen, amongst others would have to be available, but I can't seem to find any. Any info or links is appreciated.