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Orangeatang

Member Since 05 Oct 2004
Offline Last Active Today, 09:05 AM

Posts I've Made

In Topic: How Many of You Have A Successful Game? $5000+

23 April 2015 - 04:49 PM


I don't worry about that so much.  

Oh neither do I; I absolutely love my job :)


In Topic: How Many of You Have A Successful Game? $5000+

23 April 2015 - 02:21 AM

Far Cry 3 here... made Ubisoft a bunch of cash; me, not so much :)


In Topic: Learning Graphics Development

20 April 2015 - 01:11 AM

What they said... I just wanted to add that there are some fantastic resources available that'll walk you through some common rendering techniques :

 

For OpenGL & DirectX :

 

http://www.rastertek.com/tutindex.html

 

Shaders :

 

https://www.shadertoy.com/


In Topic: How do you catch sting rays?

17 April 2015 - 05:01 AM

Just use your heart.

What if you're not a planeteer?


In Topic: Linker error's wis PhysX

10 April 2015 - 07:46 AM


That does not look to me like that at all. This seems to be the classical debug/non-debug runtime dilemma. Note that he fixed it by linking (or not linking) the debug PhysX libraries instead of the release libraries, so the problem should be /MD versus /MDd (or perhaps less likely /MT versus /MTd).

Hah hah, yeah definitely :)


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