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Mussi

Member Since 12 Oct 2004
Offline Last Active Today, 08:14 AM

Posts I've Made

In Topic: Ad Blocker Notification

12 August 2016 - 05:45 AM

I do understand the need for ads and I'm curious to the effectiveness of this change. I may have come off as feeling entitled to an ad-free GDNet, I don't :P. Keep doing whatever is required to keep GDNet up and running.
 
 

But what we can do is try to show ads to GDNet+ that are more relevant to game development and tech vs. an Amazon ad trying to get you to buy the last 10 items you looked at.

 
That would be a great improvement.

 

I think I speak on behalf of all of us when I say we appreciate all the hard work you've put into GDNet.


In Topic: Ad Blocker Notification

11 August 2016 - 04:06 PM

However, if GDNet+ subscribers block ads, then they diminish the value of the GDNet+ subscription for others because GDNet+ generated ads are now competing in a larger ad pool (with ad networks and others).

I'm not sure I follow your logic here. I'm guessing what you're saying is that someone that is subscribed to GDNet+ is the target group of those that provide ads, be it some 3rd party or another GDNet+ subscriber. If someone from that group blocks ads, more value is lost so to say.

First of all, that is not necessarily true. An ad might want to target people that want to get into game development but aren't yet, e.g. when advertising a beginner game development course. Arguably, the GDNet+ group is already into game development and thus less likely to click such an add.
Secondly, I'm not comfortable with the idea that I'm paying to become more targeted. Technically I'm just as targeted as anyone else, but in your reasoning I've become that guy that you 'know' is of more value to someone else, so therefor can not let off with not showing that popup even though that guy supports the site more than an ad clicker.

 

I've used GDNet in the past without blocking ads, but after seeing some horrible ads that increase load times, track your shit and even link to malware sites I'm probably not going back to that. I don't mind ads by other GDNet+ members as these are controlled and limited to images, I more then welcome those, just keep the rest away from me.


In Topic: Ad Blocker Notification

11 August 2016 - 04:21 AM

This is a tricky one because by using an ad blocker with GDNet+, you're also blocking ads from fellow GDNet+ members who are also supporting the site and using the advertising option available to subscribers.

Why is that relevant?


In Topic: The Week of Awesome IV ! - Fourth annual unofficial gamedev.net competiti...

07 August 2016 - 08:27 AM

Unfortunately I won't able to participate this year due to my insane schedule. I'm also gonna be away for one and half week just when it ends so I won't be able to play you entries until much later :(. Best of luck to all participants!


In Topic: Best Way To Comment Code Without Cluttering

03 August 2016 - 06:46 PM

I almost never comment on the "how" of things, but I occasionally comment on the "why" of things. Most of the times this means a single line of code where needed, about 2% of my lines consist of comments. If you ever get back to your code after a while and you don't remember a thing, the code will still tell you how it works eventually, but it might not always make clear why you chose to do some thing in some particular way.


PARTNERS