Jump to content

  • Log In with Google      Sign In   
  • Create Account

Banner advertising on our site currently available from just $5!


1. Learn about the promo. 2. Sign up for GDNet+. 3. Set up your advert!


cozzie

Member Since 13 Oct 2004
Offline Last Active Yesterday, 03:49 PM

Journal Entries

cozzie's Journal > BooH released, lessons learned and more

Posted 17 May 2015

After about 4 months of hard work, today I've releashed my game; BooH.
For the ones who read my earlier journal entries, it's been a heck of a ride http://public.gamedev5.net//public/style_emoticons/default/cool.png

The final/ 1.0 release can be found here:
http://www.crealysm.com/games/booh_setup.exe

Since the 2nd beta build, I've made quite some cha...


cozzie's Journal > New beta build, nice improvements

Posted 29 April 2015

http://www.crealysm.com/games/img/menu.png

Last 10 days were a nice experience, getting feedback on my first ever beta release of a (semi serious) game.

Semi serious in this case, meaning that it went through the full development cycle (although its release is not aimed to earn money), uses my own engine and mostly assets created by myself and a friend...


cozzie's Journal > BooH beta: deadline achieved & done

Posted 19 April 2015

Good news guys, I've managed to meet by 'Beta release' deadline.
BooH version 0.9 is now available for trying out:
http://www.crealysm.com/games/booh_setup.exe

Some facts & figures:
- 5 levels (2 more will be added in the Final release)
- in the Original GDD I've planned to spend 3 months to achieve beta.
The reality is that I've spend 4 months, but...


cozzie's Journal > 3 days to beta, very short update

Posted 15 April 2015

Getting closer and closer to beta.
Just updated the Game Design Document and concluded which must/like to have/ nice to have features will be in the final game.

Beta release will be on Sunday the 19th, keep following the journal to download the full game (Beta).
Working this hard on finalizing a 'serious' game gives lots of energy, sometimes stress (main...


cozzie's Journal > quick update, 3d hud done, 1 level to go

Posted 09 April 2015

Just a short update, finished the implementation of 3d mesh instance rendering in my hud. Through some hoops and bumps directly implemented in a flexible way in my engine. Future use for any purpose is easy now.

For 'BooH' it means the ghost indicator for First Person view is done now, a quick shot below.
In short:
- when you play BooH in first person vi...


PARTNERS