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et1337

Member Since 11 Nov 2004
Offline Last Active Nov 24 2014 02:27 PM

et1337 makes games > Screenshot Saturday 199

Posted et1337 on 21 November 2014 - 09:11 PM

“Level design for days” has been my motto for several months now, and this week is no different.

Behold, new challenge levels! These are timed, bite-sized maps with simple goals that can be completed in under a minute. They’re the kind of things you can create in the level editor and share on Steam.

http://i.imgur.com/Amtg3RSl.jpg

http://i.imgur.com/...

et1337 makes games > grepr - 7DFPS 2014

Posted et1337 on 14 November 2014 - 04:28 PM

I survived 7DFPS , barely. Here are some fascinating statistics:
Days to create an FPS: 7
Hours spent: 93
Levels built: 5
Lines of code written: 2313
Hours to spare before deadline: 2
Functioning brain cells remaining: approximately 4

I'm happy with the result, though. Jack did a great job on the audio as usual, although at the last minute I had to thr...

et1337 makes games > Screenshot Saturday 196

Posted et1337 on 31 October 2014 - 04:02 PM

This past weekend I exhibited Lemma at the Ohio Game Dev Expo . It was an awesome time. Extra Life raised over $9,000 for charity (yes, it is in fact over 9000).

The Oculus Rift was a huge hit!

http://i.imgur.com/vmkkgYel.jpg

I worked on various improvements right up to the expo. First, some new textures for moving platforms and doors:

http://i.img...

et1337 makes games > Mass Murders, Christianity, LGBTQ, and GamerGate

Posted et1337 on 30 October 2014 - 06:49 AM

With a headline like that, what could possibly go wrong?
In this article I present an idea that may help both sides of GamerGate survive the ordeal. Simply this: negative movements are counter-productive. Positive movements affect change.
What is GamerGate if not a negative reaction? You could say it’s in favor of journalistic integrity, but it’s m...

et1337 makes games > Screenshot Saturday 194

Posted et1337 on 17 October 2014 - 10:42 PM

Just a quick update this week to confirm that I am in fact alive. The iOS contract game is just about done. I'm pretty happy with it.
http://giant.gfycat.com/LeadingClassicHoiho.gif
Now it's back to work on Lemma:
http://fat.gfycat.com/PerfectElaborateAfricanparadiseflycatcher.gif
I'll be running a booth, speaking, and participating in a panel at...

et1337 makes games > Shaders: How Do They Work?

Posted et1337 on 27 September 2014 - 12:34 PM

Yesterday I gave a talk at Dev Workshop Conf introducing the basic concepts of vertex and fragment shaders. Unfortunately I don’t have a video, just this one potato picture:
http://i.imgur.com/ejDEvxbl.jpg
It’s probably for the best, because Chrome locked up on me halfway through. The slide deck is pretty cool though. It includes over 20 interacti...

et1337 makes games > Screenshot Saturday 190

Posted et1337 on 19 September 2014 - 09:03 PM

Well friends, Lemma is still on pause while I do some contract work. I also have only a few slides done for my shader presentation next week. This whole month is crazy. But I thought I'd hijack this dev blog to show you the game I'm working on, because it's starting to look kinda cool!
It's a top-down iOS survival shooter designed as a sort of franchise...

et1337 makes games > Screenshot Saturday 188

Posted et1337 on 05 September 2014 - 11:53 PM

I'm taking September off to work for some clients, so Lemma is temporarily on the back-burner.
HOWEVER. Wednesday night a certain something arrived in the mail.
http://i.imgur.com/cZ1shcWl.jpg
I immediately tried it out with Half-Life 2 and was shocked at the massive improvement over DK1. I was so impressed that I’ve spent pretty much every waking...

et1337 makes games > Screenshot Saturday 185

Posted et1337 on 16 August 2014 - 10:01 AM

Hello friends. Yesterday I finished the 5th level! It took much longer than anticipated because it’s actually 10 separate maps connected together. It includes some simple but hopefully interesting puzzle mechanics.
http://giant.gfycat.com/QuarrelsomePleasedImperialeagle.gif
It also advances the story through notes and several text conversations sca...

et1337 makes games > Screenshot Saturday 184

Posted et1337 on 08 August 2014 - 10:48 PM

This week was a lot of level design. I’m working on a group of “fractured” but interconnected worlds that the player has to progress through.
Here’s a screenshot:
http://i.imgur.com/FJnrfthl.jpg
Here’s the thread where I got that rock texture. It’s a gold mine with a bunch of totally free diffuse, specular, normal, and even displacement maps....

et1337 makes games > Screenshot Saturday 183

Posted et1337 on 01 August 2014 - 02:32 PM

I hit a milestone today.
Three of the four levels so far in Lemma (Rain, Dawn, and Forest) have undergone at least one massive redesign in their short lifetimes. This week I finally gave the same treatment to the fourth level, Monolith. It is aptly named. Let me try to convey just how monolithic this level is now.
http://giant.gfycat.com/MaleSmartIbi...

et1337 makes games > Screenshot Saturday 182

Posted et1337 on 25 July 2014 - 09:51 PM

What’s that you say? You didn’t even notice the absence of Screenshot Saturday last week? How convenient. Let’s pretend it never happened. Or rather, pretend that it did. Whatever.

MGDS was a huge success! There was almost always a line to play the game, and I got a ton of useful feedback. Here are some pictures:

http://i.imgur.com/SVJC5J7l.jpg

http...

et1337 makes games > New trailer!

Posted et1337 on 09 July 2014 - 03:41 PM


Gearing up for Midwest Game Developers Summit this weekend. Tune in next week for my first expo post-mortem.
In the mean time, the old trailer was looking woefully outdated, so here's a brand new one!



et1337 makes games > Screenshot Saturday 177

Posted et1337 on 20 June 2014 - 10:01 PM

Our animator Antonio has been hard at work on new animations. Check it out!
https://i0.wp.com/giant.gfycat.com/CaringAcceptableChinesecrocodilelizard.gif

Guys, the level editor is really close to being done. Here’s some cool features:
You can link entities together. For example, you can have a door open when the player enters a trigger volume....

et1337 makes games > Screenshot Saturday 174

Posted et1337 on 06 June 2014 - 11:30 PM

First, a couple project updates. I pre-ordered an Oculus DK2! Come August, Lemma will have Oculus VR support. Huzzah!
I also got a sign for our booth at the Midwest Game Developer summit . Got it from eSigns , whom I highly recommend! Insanely cheap, fast, and high quality.
http://i.imgur.com/P9Ly4g7l.jpg
I am currently scrambling madly to com...



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