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Syranide

Member Since 16 Nov 2004
Offline Last Active Apr 17 2013 08:59 AM

Reputation Earned

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+1Logged inApr 17 2013 08:59 AM
+1Logged inApr 11 2013 03:59 AM
+1Logged inApr 09 2013 03:57 AM
+1Logged inApr 08 2013 08:14 AM
+1Logged inApr 05 2013 07:06 AM
+1Logged inApr 04 2013 04:47 AM
+1Logged inMar 22 2013 08:46 AM
+1Logged inMar 15 2013 05:26 AM
+1Logged inMar 14 2013 08:40 AM
+1Logged inFeb 28 2013 08:22 AM
+1Logged inAug 14 2012 04:42 AM
+1Logged inAug 08 2012 07:34 AM
+1Logged inAug 07 2012 02:55 AM
+1Voted up Kinect usermap smoothing using hq4xAug 06 2012 07:07 AM
+3Kinect usermap smoothing using hq4xAug 06 2012 06:54 AM
+3Kinect usermap smoothing using hq4xAug 06 2012 05:11 AM
+1Logged inAug 06 2012 03:54 AM
+1Logged inJun 28 2012 07:08 AM
+1Logged inJun 27 2012 04:37 AM
+1Logged inJun 25 2012 04:20 AM
+1Logged inJun 21 2012 02:55 AM
+1Logged inJun 20 2012 07:23 AM
+1Logged inJun 19 2012 04:28 AM
+132Legacy point transfer from old systemMay 06 2012 11:53 AM
+1[Release] DXTn Compression Algorithm (Revisited)Feb 16 2012 05:13 PM
+1Some help with drawing a Wu Xiaoling lineJan 24 2012 07:19 AM
+1Some help with drawing a Wu Xiaoling lineJan 24 2012 07:00 AM
+1volumetric flood fillingDec 29 2011 08:34 AM
+1DirectX scaling pixelated texturesDec 23 2011 06:03 AM
+1volumetric flood fillingDec 20 2011 05:28 PM
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