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wodinoneeye

Member Since 02 Dec 2004
Offline Last Active Jul 16 2016 06:16 PM

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+3can c++ be used as a scripting languageJul 19 2016 05:33 PM
+1Logged inJul 16 2016 06:03 PM
+3How do you deal with shared data and work load balancing?Jul 09 2016 11:45 PM
+1Logged inJul 09 2016 08:29 PM
+1Logged inJul 08 2016 07:46 PM
+1Logged inJul 07 2016 02:50 AM
+1Logged inJul 03 2016 08:34 PM
+1Logged inJul 01 2016 06:24 PM
+1Logged inJul 01 2016 05:27 PM
+1Logged inJun 30 2016 07:09 AM
+3Space Simulation Game Design (Finding The Fun)Jun 27 2016 09:37 PM
+1Logged inJun 27 2016 04:51 PM
+1Logged inJun 17 2016 03:39 PM
-3how can neural network can be used in videogamesJun 17 2016 01:14 AM
-3how can neural network can be used in videogamesJun 17 2016 01:14 AM
-3how can neural network can be used in videogamesJun 17 2016 01:13 AM
+3forcing negative plot twists on the playerJun 14 2016 10:29 PM
+3AI for an active time based combat systemJun 14 2016 09:59 PM
+1Logged inJun 14 2016 06:24 PM
+1Logged inJun 10 2016 05:19 AM
+1Logged inJun 08 2016 05:18 PM
+3towards a faster A*Jun 06 2016 01:23 AM
+3implementation of neural networkJun 05 2016 01:03 PM
+3implementation of neural networkJun 02 2016 04:27 PM
+1Logged inJun 02 2016 04:11 PM
+1Logged inMay 29 2016 10:38 PM
+3What is the top factor for MMO engines limiting world size?May 29 2016 10:14 AM
+1Logged inMay 28 2016 06:29 PM
+1Logged inMay 28 2016 05:22 PM
+1Logged inMay 27 2016 04:09 PM
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