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Member Since 22 Dec 2004
Offline Last Active Oct 04 2016 01:53 PM

Posts I've Made

In Topic: How much will Windows hate me if I don't use RemoveProp

30 March 2013 - 10:00 PM

While I've never used these properties I would imagine the property list automatically get cleaned up when the associated window closes. Just to be on the safe side though I would be inclined to remove properties as part of the windows close code at the very least.

In Topic: Universal OpenGL Version

19 March 2013 - 08:58 PM

You could always take a look at the Steam Hardware Survey. They don't directly check OpenGL support (not sure why not) but you can at least get an idea of what cards are being used by gamers more by checking the video card results. That might give you a bit of insight anyways.

In Topic: Help me find the library I'm thinking of

07 December 2011 - 09:39 PM

Sounds like World Machine to me. Good program that one.

In Topic: boost filesystem iterate

20 November 2011 - 03:08 PM

Just a quick note about your solution there...

You should either remove the 'int loopcounter' from the start of the code or remove the 'int' from the for loop. right now you're creating two variables with the same name. What's the value of loopcounter after the loop is done? ;)

In Topic: What can you do with the UDK?

28 October 2011 - 10:44 PM

Here's a sampling of what the Unreal engine is capable of. :)

Scroll down to the Unreal engine 3 section for more current titles.

Basically, if you can imagine it, you can build it with UDK... and as an added bonus it's pretty nice to work with and is updated often.