Jump to content

  • Log In with Google      Sign In   
  • Create Account


InvisibleMan

Member Since 22 Jan 2005
Offline Last Active Apr 29 2014 09:25 AM
-----

IfThen Software LLC > No Demos Recently

Posted InvisibleMan on 13 February 2013 - 11:17 PM

Recently we have been working on internal features of the engine, so there hasn't been anything new to look at.  Because of this, we haven't released any new demos since there would be little point in showing what is effectively the same version of the game.We are very close to being feature complete for the first phase (the first version of the game).  T...

IfThen Software LLC > Areum Pre-alpha v0.0.0.321

Posted InvisibleMan on 07 February 2013 - 08:26 AM

Download: Areum Pre-alpha v0.0.0.321 I worked straight through the night to bring you guys this update :)  Music and sound effects are now in the game.  I have also added swords and armor to the Goblin's inventory, so they will have a chance of dropping one of them.Next up is the chat system...  I'm personally not looking forward to this feature; I'll nee...

IfThen Software LLC > Areum Pre-alpha v0.0.0.248

Posted InvisibleMan on 31 January 2013 - 08:53 PM

Download: Areum Pre-alpha v0.0.0.248 I've added in very basic combat: You can press the A key while standing next to and facing a character, and that character will die (including PCs). Because there is no respawning though, you might run out of targets quickly; if this happens, please let me know and I'll reboot the server.Because of limitations with the...

IfThen Software LLC > Areum Pre-alpha v0.0.0.233

Posted InvisibleMan on 28 January 2013 - 01:35 PM

It's been a while since I last posted on here... Hello again!A few months back, we started work on a new project named Areum, a 2D top-down MMORPG in a medieval fantasy setting. We have been working hard on this game, and we are now able to show something.Here are a few screenshots of the game. Please keep in mind that the game is using all placeholder ar...

IfThen Software LLC > Register Renaming

Posted InvisibleMan on 02 September 2011 - 11:51 PM

Register renaming is the action of replacing the registers used by an instruction with different registers.

When register renaming is used, there are more physical registers (actual hardware registers) than there are logical registers. A logical register is a register which is defined to exist by the architecture, but this is purely an...

IfThen Software LLC > Starting graph theory

Posted InvisibleMan on 13 June 2011 - 10:11 PM

Today I started reading Introductory Graph Theory by Gary Chartrand. It's starting off teaching about modeling. Modeling in this case is turning something into math, such as the area of a square being A=W^2.

I reached the part in the book where it...

IfThen Software LLC > HLSL and a cool Direct3D debugging tool

Posted InvisibleMan on 06 May 2011 - 10:57 PM

I worked on the rendering system today. Because of the way I handle errors, there is a class for the D3D object, the device, vertex declarations, vertex buffers, vertex shaders, and pixel shaders. This is a little inconvenient, as the following code shows:

m_renderer->GetDevice()->BeginScene();
hResult =...

PARTNERS