I have a new assignment where my boss wants me to write the complete source code for a simple rendering engine that can load and render standard file formats like OBJ (at least one format) but it needs to be written from scratch.
It's been a while since I wrote one from the ground up (15 years or so), in fact it seems hardly anything in graphics is written from scratch these days. The pay is great so I don't have a problem doing it, but am at a loss for an estimate and wanted to get a consensus from those with experience.
How long would you estimate it would take to write an OpenGL program that can load say OBJ files and render models without fancy shaders?
Also, what file format is most straightforward to load and render?
Thanks in advance.
bigneilMember Since 16 Feb 2005
Offline Last Active Nov 15 2012 10:18 AM
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