Just saw Man of Steel.
It was a major disappointment for me.
Bad plot, bad story, bad writing, bad presentation.
To be fair, some of it is just Superman. Declaring patriotism with a flag waving in the background, I can live with that. Classic Superman.
Giving yourself up to potential death for the good of humanity, while standing in a church sharing...
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About Me
I have been working professionally as a programmer both inside and outside the games industry since the early 1990's. I am currently employed at Electronic Arts.
When it comes to programming, I have programmed professionally for FPGA/DSP boards, PalmOS, WinCE, Nindendo DS, DSi, 3DS, PS2, PS3, XBox, X360, and of course PC. I've also developed on unreleased hardware for several systems, including pre-release versions of some of the hardware above. I've also dabbled non-professionally in programming for lots of other systems, including various cell phones and Android.
I have been a contributing editor to multiple books, although I've never written one myself. I've written chapters, edited entire books, developed useful layouts, formatted everything in various systems ranging from MS Word to LaTeX; I've spent many hours proofreading, and even helped get a few books to the printer, but never had the need to publish my own.
I attended graduate school at Brigham Young University, and undergraduate school at Weber State University, where I graduated cum laude with university and departmental honors.
I can play piano reasonably well, and have played organ and violin. I occasionally relax by playing some Haydn, Mozart, or Beethoven. If I'm in a really quirky mood you might hear some Chopin. For some reason I now cringe when I hear 7ths and 9ths, and I blame him for that. Personally. Other times I will just play show tunes and my wife will sing along.
In addition to programming and music, I love teaching, I love small animals (I have several birds), and I love goofing off with my kids.
When it comes to programming, I have programmed professionally for FPGA/DSP boards, PalmOS, WinCE, Nindendo DS, DSi, 3DS, PS2, PS3, XBox, X360, and of course PC. I've also developed on unreleased hardware for several systems, including pre-release versions of some of the hardware above. I've also dabbled non-professionally in programming for lots of other systems, including various cell phones and Android.
I have been a contributing editor to multiple books, although I've never written one myself. I've written chapters, edited entire books, developed useful layouts, formatted everything in various systems ranging from MS Word to LaTeX; I've spent many hours proofreading, and even helped get a few books to the printer, but never had the need to publish my own.
I attended graduate school at Brigham Young University, and undergraduate school at Weber State University, where I graduated cum laude with university and departmental honors.
I can play piano reasonably well, and have played organ and violin. I occasionally relax by playing some Haydn, Mozart, or Beethoven. If I'm in a really quirky mood you might hear some Chopin. For some reason I now cringe when I hear 7ths and 9ths, and I blame him for that. Personally. Other times I will just play show tunes and my wife will sing along.
In addition to programming and music, I love teaching, I love small animals (I have several birds), and I love goofing off with my kids.
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Journal Entries
True, False, Maybe > Man of Steel, Le Bad Cinema
Posted 15 June 2013
True, False, Maybe > Creating gd.net articles
Posted 27 March 2013
The new Article Writing forum has some interesting discussion going on lately.As the site administrators were asking for a list of topics, I started looking over the list.Then I realized something...I could probably write 2/3 of the articles they were asking for.I've got the education and the experience. I attended graduate school after completing my ba...
True, False, Maybe > State Machines in Games – Part 6
Posted 17 March 2013
Okay, this is the wrap-up.I was planning on part 6 adding to the pet game having them loop back to the individual pet in determining the interest, and part 7 adding inventory items, a plot, and otherwise finishing off the dungeon explorer.Then I realized --- it doesn't add anything new to the series. They are just new machines that replicate the behaviors...
True, False, Maybe > State Machines in Games – Part 5
Posted 16 March 2013
Okay, quick review. Part 1 - basics of a state machine ; Part 2 - simple state machine interface ; Part 3 - turning the simple state machine into a dungeon exploration game ; Part 4 - making it data driven . That brings us to Part 5, an artificial intelligence system. First, I know this pattern is used in major games. How do I know? First, because I wro...
True, False, Maybe > State Machines in Games – Part 4
Posted 13 March 2013
Back to the castle exploration game. We're still working with an single state machine in the AdaptableStateMachine engine. This will be our third concrete example of a state machine.Recap: In Part 1 we covered the definition of a state machine and implemented a simple machine with a case statement.In Part 2 we created a common state machine interface,...
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