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frob

Member Since 12 Mar 2005
Offline Last Active Yesterday, 10:55 PM

Reputation Earned

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+1Logged inYesterday, 10:20 PM
-1Voted down Mobile ArcadeYesterday, 02:06 PM
-1Voted down Mobile ArcadeYesterday, 02:05 PM
+1Voted up Mobile ArcadeYesterday, 02:05 PM
+3Mobile ArcadeYesterday, 07:47 AM
+3Mobile ArcadeYesterday, 02:26 AM
+3Mobile ArcadeYesterday, 12:32 AM
+3Mobile ArcadeDec 16 2014 11:01 PM
-3Mobile ArcadeDec 16 2014 07:45 PM
+1Logged inDec 16 2014 07:16 PM
+1Voted up Is Java a good Language for Games?Dec 16 2014 05:18 PM
+3html & opengl ( what should i use or should i recreate html render engine )Dec 16 2014 02:16 PM
+3is there an easy way to do this?Dec 16 2014 01:55 PM
-1Voted down Mobile ArcadeDec 16 2014 01:51 PM
+3Good open source engine 2d?Dec 16 2014 07:46 AM
+3Mobile ArcadeDec 16 2014 07:10 AM
+1Voted up Need advice on C++ reflection systemDec 15 2014 11:44 PM
+1Logged inDec 15 2014 10:47 PM
+3Need advice on C++ reflection systemDec 15 2014 03:12 PM
+3Need advice on C++ reflection systemDec 15 2014 03:12 PM
+3Byte and double byte numeralsDec 15 2014 02:42 PM
+1Logged inDec 15 2014 09:31 AM
+3Bullet hell projectiles as separate objects? Or as one whole particle system?Dec 15 2014 05:05 AM
+3Good open source engine 2d?Dec 14 2014 10:29 PM
+3Good open source engine 2d?Dec 14 2014 08:08 PM
+3C++: Easiest way to implement an in-game Time/Date system?...Dec 14 2014 02:07 PM
+3Good open source engine 2d?Dec 14 2014 12:09 PM
+3Need advice on C++ reflection systemDec 14 2014 08:05 AM
+3Need advice on C++ reflection systemDec 14 2014 08:04 AM
+3Need advice on C++ reflection systemDec 14 2014 03:23 AM
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